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  1. #1
    Player
    Teloc's Avatar
    Join Date
    Dec 2012
    Location
    Ul'dah
    Posts
    62
    Character
    Teloc Arioch
    World
    Gilgamesh
    Main Class
    Arcanist Lv 34
    Quote Originally Posted by RathSkybreaker View Post
    Yeah, but extreme primals are coming out, that will likely put everyone's panties in a bunch .. lol, but if you're in full Allag it wont even matter probably, there is a group I heard that has gotten this boss to 10% but I don't know who, nor where the video is, some friends watched it on a stream.
    This video has been spoken of in legend, but no one knows what FC did it or what server or anything.
    (0)

  2. #2
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    no gear check? our tanks are getting one shotted at around 70% HP of the boss
    (0)

  3. #3
    Player
    Xilrasis's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Xilra Sis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ilJumperMT View Post
    no gear check? our tanks are getting one shotted at around 70% HP of the boss
    You are doing it wrong, then.
    (0)

    End Game PvE Progression Company
    www.modifiedcompany.com

  4. #4
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xilrasis View Post
    You are doing it wrong, then.
    Enlighten us? Tanks are getting hit by 5.5-5.8k Death attack thingy. They had bad luck with gear though no allagan pieces. Problem is when the auto attack is in sync with Death attack causing over 7k damage instantly
    (0)
    Last edited by ilJumperMT; 09-27-2013 at 09:36 AM.

  5. #5
    Player
    BlossomRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Sorry but in this case it's kind of true.

    While Turn 1 and Turn 2 are execution checks, Turn 4 is a gear check. You need enough DPS to advance through the waves. While it's possible to make up for a lack of gear with exceptional skill and squeeze out more DPS than the average party, most groups won't be downing Turn 4 until they have a couple weeks of gearing in, and their Relics+1 on DPS. Turn 5, similarily, is a mix of a gear check (having the highest HP pools possible certainly helps survive the punishment) and unforgivingly perfect execution, along with, unfortunately, luck, in terms of not being screwed over by the RNG.
    (0)

  6. #6
    Player
    ZellsBiggestFanboi's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Hyung Nim
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    hrum i guess everything was doable and not random after all!
    (4)

  7. #7
    Player
    Nemhy's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Nemhy Viteri
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ZellsBiggestFanboi View Post
    hrum i guess everything was doable and not random after all!
    be careful where you say that. You'll get the mob after you :P
    (0)

  8. #8
    Player
    Xilrasis's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Xilra Sis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zdenka View Post
    THANK YOU.

    I am sick and tired of people saying that "just a bit more gear and we'll have this fight".

    That's not true, not true at all.

    Hard encounters are hard for a reason, and that reason being a solid gear check is nearly never the case.
    Yup. Dark light is more than sufficient for every encounter in the zone, more gear just makes attempts more consistent. I'm asking this because I'm willing to bet that if phase 3 didn't randomly kill off raid members on 80%+ of attempts and waste 8 minutes of your time every pull that the encounter would have been killed already. I honestly don't believe that anyone has found a viable repeatable strategy. It is morale and soul crushing to throw yourself at a boss and get one clean attempt at phase 4 and beyond for every 30+ minutes of progress because of randomly unavoidable mechanics.
    (0)

  9. #9
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Xilrasis View Post
    Yup. Dark light is more than sufficient for every encounter in the zone, more gear just makes attempts more consistent. I'm asking this because I'm willing to bet that if phase 3 didn't randomly kill off raid members on 80%+ of attempts and waste 8 minutes of your time every pull that the encounter would have been killed already. I honestly don't believe that anyone has found a viable repeatable strategy. It is morale and soul crushing to throw yourself at a boss and get one clean attempt at phase 4 and beyond for every 30+ minutes of progress because of randomly unavoidable mechanics.
    Yeah the fight does eat up time.

    I really like the encounter personally, as noted in your first post, you think its "horribly designed". Is this the first time you have done an encounter without a strategy this difficult? I think all of the mechanics of the fight have a reason (well except one) and test your raid in an entirely different way for each one not just in Turn 5 but the entire Labyrnth.

    Just think of it like, SE is throwing 25 man encounter mechanics at 8 man content BUT they aren't so unforgiving that there is only one set strategy thus far. Examples: Caduceus split has 2 options to kill, and oh we kill ADS with 4x melee while everyone else does 4x ranged as far as I can tell.

    Personally I give huge props to SE, I didn't think this level of encounter would ever be produced by JP developers honestly.
    (4)
    Last edited by Zdenka; 09-23-2013 at 03:14 PM.

  10. #10
    Player
    Janda's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Janda Bear
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zdenka View Post
    Personally I give huge props to SE, I didn't think this level of encounter would ever be produced by JP developers honestly.
    Well that's a pretty arrogant remark to make. I agreed with everyone you said before this sentence. Japanese ppl have some of the sharpest mind sets this world has seen. They are constantly pumping out new technology and/or making current tech smaller for conveniance but creating a difficult raid boss with tight tuning is past their abilities? If instead you would try to claim the comment was in regards to their stance on difficulty then lets not even go there because they are the ones who like things hard.

    WoW generation has spread like a disease, not that im saying you're from it but rather that it in general bred easymode gear seekers.
    (1)

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