Quote Originally Posted by Fire-Dragon-DoL View Post
The idea is nice but it's definitely not doable, while just being able to unlock some traits with some stats it's quite easy, changing the ground of the game: WEAPON = CLASS it's a big issue, they can't do it easily from a technical point of view.
Don't see why it would be a problem though. Its clear enough they can bring out two types of weapon for each (such as one handed weapons and two handed weapons) and whatever is equipped in your main hand is your class. Whatever is equipped in your right hand simply does the above. Would also think it would be easy to do if you limit it just to jobs as they would just check = main hand & Soul to see what job you are.

It isn't like a miner equipping a hammer changes their class after all (and I am quite sure they could bring out hammers as a weapon in future without it causing a issue - all it is internally is just IDs). Although I suppose if they couldn't do that, they could bring out a second set of weapons (basically it looks the same and does the same as the sub-class but internally the IDs would be different enough for it not to see it as another class).

Although sorry if I mis-understood you half asleep