Quote Originally Posted by Fire-Dragon-DoL View Post
For example, why can't I take another sub-skill that buff my pet more, improving my damage pet-wise, while another guy can take an additional debuff, to focus more on debuffs damages. It's perfectly ok, we will perform differently on different bosses (but this is already the same with different dps classes).
Because in a FF game a Summoner is a Summoner through and through - Throughout the series they either had access to White Magic or Black Magic but the main thing they always had in common is that they summon pets. As much as certain people hate to hear this, like Kiria, but having iconic jobs like this completely customizable throws out the whole purpose of them making this a FF game, they should drop the Final Fantasy title.

For example a summoner that focuses on their pet while another that focuses on debuffing more doesn't fully make sense - It should be more Summoner A focuses on using x summon(s) while Summoner B focuses more on y summon(s). The problem is unlike XI they went with a limit choice in skills since even though you "outgrew" skills in XI you had many more options. You simply will want to wait for more jobs to release that specializes in X.