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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by zaviermhigo View Post
    When I first saw the gear in this game , i thought "okay so us allocating points to ourselves is the big difference characters", but it really isn't past a certain rank, sadly this must also be fixed, and I think it should be fixed with the battle system but I understand why it wouldn't be recalculated in time (also enmity should be fixed in this, but eh I'll see...maybe the new battle system will intrinsically need a new enmity system)
    Interestingly enough, the early alpha had some gears that had bonuses /limitations based on your stats, i remember one crafter piece that was like +15 dex if dex is over 40. Its possible that in scrapping some of these types of gears/gear system, they made gear less effective, and made charachter stat selection less worthwhile
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  2. #2
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Physic View Post
    Interestingly enough, the early alpha had some gears that had bonuses /limitations based on your stats, i remember one crafter piece that was like +15 dex if dex is over 40. Its possible that in scrapping some of these types of gears/gear system, they made gear less effective, and made charachter stat selection less worthwhile
    I didn't play Alpha so excuse my ignorance, but wasn't the alpha more "xi-ish", and even in respects to speed of battle system?
    (0)