Quote Originally Posted by zaviermhigo View Post
If rank limits on gear could increase class uniqueness and gear uniqueness then I'd be for it, but I don't have enough evidence of direct causality. I just want more unique gear, and for people to feel gear is important. The current system causes people to come to parties as a THM in gear that's just for crafters, they aren't taking the game or the gear seriously, and I don't know if that is the players fault or the developers fault, may be both.
True. I think if there was enough imperative to wear the appropriate gear (at the moment there isn't) then people will naturally impose the lvl restrictions themselves but the system would still gives some flexibility in case you didnt have the exact belt on you at the time.

I think the Optimal Rank system is the best one that can be introduced, lending itself to both freedom and restriction. It's almost a perfect compromise. When the stats actually make a difference, hopefull the system will show its true value.