Quote Originally Posted by Jinko View Post
God damn we been over this, give each class its own gear inventory, it is separated from the rest of the inventory and is automatically equipped when you switch the class. (along with stats and actions)

Yes it requires you to manage multple sets of gear but thats just the way the game is.

Of course the chance of you reading this is minimal as it was already suggested previously, so I duno why I am bothering.
this would infact be an intensive task, it would require reworking the database, and creating some more UI, also people would need to be able to check it and probably want to be able to change it. Also it would up peoples inventory greatly, which i dont object to, but it might be something they dont want to do. Also when this gear isnt counted in your inventory where is it? will i need to buy multiples of the same item for different class/sets? How will that factor effect managing the database?

I wouldnt really mind it if that was the system, id prolly just get some cheap gear for classes i dont care about, and never upgrade it, but i think your mistaken if you think its an easier task. Of course i could be wrong.