I don't understand why SE hasn't fixed the small things that make this game seem like such a failure.
For example, I'm currently doing the rank 36 bot quest, which requires me to get to a ! point in the middle of about 8 rank 50 agro mobs.
To even get to that point you have to run past a number of rank 50 raptors and birds in a narrow pathway.
Another example is the new NMs often spawn right in the middle of the room for R30 leves. So its really easy to fail or be unable to complete a R30 leve solo if the nm is there.
How hard is it to ensure that High Agro mobs are not in quest or leve areas? It's been half a year and errors like this that could be fixed in minutes not only still exist, but are still being implemented.
So is there a reason SE hasn't touched these? Do they really think new players will enjoy dying 10 times in a row because of poorly placed mobs?