When creating gear sets and then equiping/changing them, your gear set equip program cannot tell the difference between gear with materia and without.

Example.

I have a gearset with Red Coral Earrings with +3 control slotted in the socket, and another in my armoury chest that I am spiritbonding up to break.

2 different gear profiles are created, one with the materia enhanced equipped, and 1 with just the ones without materia.

If you click on the profile with the materia enhanced it simply places the ones with no materia in the slot.


For crafting this is a massive issue unless you check and realize beforehand, otherwise your out 20+ control causing massive issues at the higher 1/2 star synths.

Please tell me if this is a feature or a bug