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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451

    HP Bonus from Food Removed Upon Entering Active Mode

    Platform: Windows
    ISP: Verizon
    Type of Internet Connection: DSL
    Internet Connection Speed: 5Mbps
    Date & Time: May. 4, 2011 18:00 PDT
    Frequency: Repeatable
    Character Name: Ami Trubble
    Race: Lalafell
    World: Besaid
    Class/Skill Rank: Lancer/46
    Physical Level: 50
    Area and Coordinates: Broken Water, various
    Party or Solo: Party, 7 members
    NPC Name: None
    Monster Name: None
    In-Game Time: Various
    Steps:
    Base HP, with items, 1853
    Ate Grilled Dodo, while in passive mode
    HP total increased by 80 HP to 1933
    Enter active mode, HP maximum (in Attributes / Gear menu) remains at 1933, but current HP total drops to 1853
    Cast cure on self, floating text shows 80 HP gained, but current HP total remains at 1853
    Case sacrifice on self, HP gain is the same, but HP regeneration effect will raise current HP to 1933
    Entering passive stance, current HP slowly regenerates to 1933

    Also tested eating Grilled Dodo while in active mode, with no change.
    (0)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    This has been happening since open beta and yes, it's very odd.
    (0)

  3. #3
    Moderator Baccanale's Avatar
    Join Date
    Feb 2011
    Posts
    746
    Greetings, Amineri!
    Thank you for posting your concerns about the HP bonus from food being removed upon entering Active mode. I can understand how confusing this seems, so I will make sure to submit your report to the development team. I recommend keeping posted to either http://lodestone.finalfantasyxiv.com/ or this thread for any news about the investigation. Thanks again for your report!
    (0)