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  1. #9
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    You also ignore that parties cap out at 8 players, thus the 'final' number would be a multiple of 8.

    I was under the impression the problem with these FATEs was that players couldn't see Odin/Behemoth? With their poor priority system of which assets load/zone out, even 50 players is potentially be too many. I haven't actually counted some of the sizes of FATE zergs, but even in Quarrymill I have experienced NPC phasing in and out.

    Quote Originally Posted by Jinko View Post
    I say have these battles as 24 man guildhest challenges and only allow a player to complete this challenge once a day/week.
    I like this idea. The primal fights are good fun, and more no trash, no nonsense encounters (like the upcoming moggle mog) would be awesome, even if they were on a weekly lockout.
    (1)
    Last edited by Jynxii; 09-22-2013 at 07:46 PM.
    If my posts seem short or incoherent, I am probably editing the rest in.