Quote Originally Posted by Physic View Post
battling feels boring in my op, because of visual cues, and lack of challenging opponents, is SF slow, because people dont attack all the time? nope, they can control their output and strike when its to an advantage.

Its like what would streetfighter be like, if all the same things were in place, but all the attacks looked the same, and none of your opponents blocked, and most didnt move, and you were only allowed to fight them with them at a 50% hp and damage reduction, yeah it would probably be pretty boring. but thats not because of the actual mechanics, thats the execution, and the enemy difficulty.
i absolutely agree that the effects and lack of any strategy is the other 50% of what is making battling boring, but to me, the other 50% is the stamina gauge on all classes (at least take it off for mages after tweaks...), the lack of auto attack (sorry guys, i love using spells/abilities > having to press regular attacks), and the lack of ability-key assignment... keys 1-9/3 bars.........really?