Quote Originally Posted by Jinko View Post
Your forgeting they are adding auto attack, so you can no longer spam, you can only spam skills based on the TP you acquire from your auto-attack, so one is restricted by the other, add recast timers and you have yourself another stop sign to over come.

FWIW currently as a CON I can cast, cast and cast and not run out of stamina, its only when i use Spirit Dart that i will run out, the reason being is that my casting is held in check by recast timers, as it should be.
and yeah thats one of the reasons autoattack based systems worry me, because if your skill use is based on tp, it means you always need to be hitting the mob, or your losing power. not just in dps, but in your available skill use, it also means you cant use skills until you build up a pool. and it will make it so no one ever wants to fight a monster that requires movement.

honestly its probably not going to be a better system, if auto attack is a required function, it will at best be different but since so many of this games tools were designed with stamina in mind, it is hard to see how it can work, and not seem bad. moving around to pierce is a waste, repositioning on lancer is a waste, waiting to counter is waste, bind/sleep and build up huge attacks is a waste. oh my the potential we lose, its kind of sad