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  1. #17
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rentahamster View Post
    Anyway, I'd be fine if they just removed the stamina bar altogether and leave the cooldowns as it is.
    This, because regardless of how much you can heal/damage/gain enmity per second the fights will be rebalanced to counter this.

    It would also make combat faster and give players more choices making it more interesting IMO.

    If anything, it's clear that MMO's are moving away from slow paced battle and more towards real time and strategically dynamic encounters, I can only hope this is what the devs have in mind with the new battle system.

    When a dungeon boss is about to do its TP move I want to see people run for their lives not stand there looking gormless.
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    Last edited by Jinko; 05-05-2011 at 12:23 PM.