Stamina is unique, and it is good, most people dont realize it because they steamroll battles, or ignore a lot of thier potential.

Stamina is not like tp, tp is awarded for the more basic actions you take, it is essentially like a rage, or build up system, you build up a pool of skills and you can use them as you see fit, in order to get tp, you need to be close to the mob, and you need to be attacking the mob.

Stamina allows many tactical things to occur

stamina allows you to control your your dps/amount of things you can do. without stamina it is always best to be doing something, anything, waiting is always bad and should be avoided

Stamina allows for positional combat, it allows you to run away from an aoe, run back in, and take no hit to your damage done, you choose when to attack, and at what pace.
It allows you to reposition yourself in battle, lancer can move out of aoe range after every hit, or repositon itself to maximize directional aoe/line of sight, without it being a waste of dps.

Stamina allows you to watch your enemy and maximize your damage/skill use, when it is best to do so, without stamina, waiting for a tp move, or for an evade to happen, or a parry is you sacrificing all of the actions you could have made, with stamina, it is waiting for the best time to strike, for example

pugilist is tanking a powerful monster, he uses pummel to fill his tp, light strike to get evasion, featherfoot, and he waits, his stamina bar is now at 1/3rd and slowly regenerating, the mob does nothing, then it attacks, he evades and follows with a jarring strike stunning the mob, imediately followed by a concussive blow, raging strike victimize.
he has used his stamina effeciently to maximize his damage without wasted attacks, and play a defensive role, he chose when to do actions, and did not waste any time at all. without stamina, he would have been wasting time

its not the same as recasts, recast the idea is to use a skill as soon as you can so it can be available sooner to maximize recast, you want to use a strong skill as much as possible, waiting is wasting the amount of times you could do whatever skill it is. for example say i have a powerful attack on recast, every second that i do not use this skill when the time is up, i am lessening my damage. recast gaming creates rotations as your best form of doing any actions, use the best skills as often as possible, mix in smaller skills while recast is down.

mp is your total pool, it functions totally different than stamina, it doesnt regenerate except through specific actions


in all honesty this combat system is really good, and its pretty deep, people are just beginning to scratch the surface of its potential, and it allows even people untrained to get by, but people who take it further can do great things. The biggest problem in this games combat, is not the combat itself, or the skills, the problem is we have so little cause to use our full powers. Its the low level mobs, and non grouped monsters