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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948

    GP goes up with level, but GP gained per tic does not

    If GP was fixed like CP, i'd understand it enver changing, but it annoys me a bit that while you have waaay more GP at lv 50 than at lv1, it still regenerates at the same pace. I don't mind GP coming back slow, it controls the rate of production to some degree, but shouldn't it come back just a little faster as you level? At least via a trait, like havit go up by 6 / tick at lv25 and 7/tick at lv30.

    The main reason it bugs me is just trying to level up w/ leves, I have to sit and wait forever for it to regenerate before I attempt the next leve

    It's also silly that it doesn't regenerate while you're on a node except by successful hits. You can just stop gathering, wait for it to come back, and continue with the same node, so the only benefit you'd lose is chain, so what's the point of stopping it?

    Like I said: I understand it's a balancing component, but it feels just a little too slow.
    (20)

  2. #2
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    I agree with this.
    (2)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I wrote both of these posts after finishing a leve and waiting for my GP to regenerate.
    (0)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    There is a potion that give you 300 GP.

    But yes, it would be nice if GP regeneration scale with the max GP.
    The higher the max GP, the more GP it should regenerate.
    (2)
    Last edited by Felis; 09-22-2013 at 07:17 AM.

  5. #5
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    I farm this when I plan to farm unspoiled notes. Farm 2 unspoiled points that spawn at the same time in different locations? Yep, I do that.

    Edit: This should have been a single starred Alchemy potion recipe. Why is Alchemy so useless?!?! /sob I cry for my favorite craft.
    (1)

  6. #6
    Player
    Lollerblades's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Character
    Aro Foreal
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    I agree, it would be nice if we had something to help with GP Regen. We have all that TP we only use for sprint, maybe do something with that?
    (0)

  7. #7
    Player
    Benzareli's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Ben Zareli
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Maybe you aren't supposed to chain leves?
    (0)

  8. #8
    Player
    Kupofried's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Firo Losstarot
    World
    Faerie
    Main Class
    Alchemist Lv 60
    Make alchemist useful and allow them to craft gp/cp potions without crazy cd 1min ok, 5 min? no ty.
    same goes for cooking, food that regen x amount extra after each turn for the following x amount of time or turns.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    If they changed how GP regenerates it would change the entire dynamic of gathering, HQ items or just utterly massive ammounts of NQ items could flood the market. GP is meant to be saved for one big swath of gathering HQ or quantities (Or both if you push your GP high enough). If I could spam my 600GP rotation I'd be drowning in HQ items.
    (0)

  10. #10
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    I think GP per tic increases for every class quest you complete.
    (1)

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