If GP was fixed like CP, i'd understand it enver changing, but it annoys me a bit that while you have waaay more GP at lv 50 than at lv1, it still regenerates at the same pace. I don't mind GP coming back slow, it controls the rate of production to some degree, but shouldn't it come back just a little faster as you level? At least via a trait, like havit go up by 6 / tick at lv25 and 7/tick at lv30.

The main reason it bugs me is just trying to level up w/ leves, I have to sit and wait forever for it to regenerate before I attempt the next leve

It's also silly that it doesn't regenerate while you're on a node except by successful hits. You can just stop gathering, wait for it to come back, and continue with the same node, so the only benefit you'd lose is chain, so what's the point of stopping it?

Like I said: I understand it's a balancing component, but it feels just a little too slow.