Or implement my idea from another thread.
That would be a better fix.
Succor doesn't need a potency buff, but rather a mechanical change. Succor could remain at its current 150 potency heal/shield and work fine if they did something like the next Succor cast on a target that is shielded (from a succor spell) to consume the shield and add the shield value to the new succor's healing that is being cast. In other words say I cast succor and it heals for 200 and shields for 200, casting another succor on a target that has a succor shield up consumes the shield and adds that 200 point shield to the new succors healing to make it look like 200h/200s -> 400h/200s. That would give us the AoE heal we so desperately need while remaining unique and different from a WHM.
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