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  1. #51
    Player
    javid's Avatar
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    Mar 2011
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    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kaalan View Post
    That's the thing. You're focused on content that is so easy that you could give a fresh lvl 50 WAR to a monkey and he could still clear it. No problem in that, but then for the love of god, stop advertising this everywhere as the "Holy WAR Bible". Because this is basically full of horrible advice.
    YES WAR need some DPS. NO WAR shouldn't go full DPS, this is retarded. We need a balance of both, and, again, puting those 30 point into VIT instead of STR gives you overall MUCH more stats and MUCH more OFFENSIVE stats especially.
    It's freaking math, you can't say no to that as long as you're able to read for christ's sake.

    EDIT : Oh God.
    You actually have 4358 HP. Nuff said. You have absolutely no idea of what end game is, uh ?
    please ignore this guy... He's just flaming ppl and ignoring all the stat's and number we've been placing on the forum to demonstrate functionality. We've heard your gripe the first time....Please add something else to the forum.

    And check your facts....If I'm wearing all STR gear....don't you think my BASE (HP not defiance) will be expected to be low...?
    (0)
    Last edited by javid; 09-30-2013 at 11:24 PM.

  2. #52
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kaalan View Post
    Stuff
    Hey Kaalan. if you remember I had a post about parry rates etc. and DEX stacking a while back. We had a good discussion about HQ craft acc and such. Since then i got parry rate and dex stacking and tested out the 40/41/40 sequence for myself.

    But the mitigation from parry rate and % blocked although is nices when you get up to 25%-25%~ for rate and ammoutn it is NOT to be relied upon as your main source of mitigation. The 30VIT works much much more to my advantage I've seen mainly because of Thrill of battle and the hp regen natural tick from a higher than normal HP pool.

    Titan doesnt even worry me as a WAR with table flip etc when i pop thrill of battle for a boost up to 8.5k follwed by second wind Internal release, inner beast and infuriate to immediately get 5 stacks of wrath again.

    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    (0)

  3. #53
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tassos View Post
    Did you read what I just wrote?

    I never said that over-time abilities didn't generate enmity. I pointed out that they generate all the enmity that would be generated over the duration all at the beginning. Each tick does no change the enmity at the time of the tick.

    On a related note, is there a proper term for tick? It sounds weird to me.
    I don't think tick dmg enmity is accounted for all at the execution of the attack. Then again maybe you're using a parser and can see the calculation are done all before actual dmg happens over time. If what you suggest is true (stacking two Fracture's back to back before the timer runs out for the FIRST one would generate 60 seconds worth of Fracture enmity UNDER 60 sec?!)
    (0)

  4. #54
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    The thing is, you're the only one here thinking this way. I'm pretty sure that even HiirNoivl wouldn't agree with you.
    Dude, come on, ffs, you have 4358 HP. You can't even tank titan with that (and your weapon attest it)
    Just read and try to understand, I'm trying to make you a favor.
    (0)
    Last edited by Kaalan; 09-30-2013 at 11:20 PM.

  5. #55
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Terabyt3 View Post
    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    Well yeah, HP is freaking vital to a WAR, completely ignoring the stat is a suicide and wont work past AK/CM/Garuda.
    But up to a point, right now I don't think that going further than 7k7/7k8 under defiance and in a party is realy usefull. And if you're gearing and allocating your stat properly, this is actually allowing you to have a shit load of DPS stats such as STR, CRT, DET..
    (0)

  6. #56
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Tassos View Post
    Did you read what I just wrote?

    I never said that over-time abilities didn't generate enmity. I pointed out that they generate all the enmity that would be generated over the duration all at the beginning. Each tick does no change the enmity at the time of the tick.

    On a related note, is there a proper term for tick? It sounds weird to me.
    That's not accurate at all. I can't count the number of times that I've tab-target DOT'd only to *several tics later* pull aggro from the tank. Or hit Windbiter too early on a pull and had the mob come for me *only after the first tic*.
    (1)

  7. #57
    Player
    Tassos's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Ezrick Al'gara
    World
    Siren
    Main Class
    Marauder Lv 41
    Quote Originally Posted by javid View Post
    I don't think tick dmg enmity is accounted for all at the execution of the attack. Then again maybe you're using a parser and can see the calculation are done all before actual dmg happens over time. If what you suggest is true (stacking two Fracture's back to back before the timer runs out for the FIRST one would generate 60 seconds worth of Fracture enmity UNDER 60 sec?!)
    I am not using a parser. I've hunted for the link but failed to find it. It was stated by the dev team that any over time skills generate all enmity at the time of cast and not over the duration. I feel bad that I can't find the statement anywhere. Maybe I misread it in part as they were having a conversation on healing specifically. So maybe it only applies to heals over time. I'll keep hunting.
    (0)

  8. #58
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Terabyt3 View Post

    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    I like to get to 9000!! Still though don't you think at SOME POINT the extra HP is excessive... just pretty to look at; doesn't really add to the fight. Though stoneskin and Regen facts are good things to note

    lets compare the two outputs on a defiance 6.2k HP & a 9K HP


    Regen ( a great great regen) gives 350 every tick for 21 seconds (3 sec/1 tick) . 7 ticks * 350 HP = 2450 HP

    Now First that's a rarity to get that much out of regen. But if you did it would make since that having a greater pool of HP that's TAKING A HELL OF DMG SUPER FAST would better faciliate 2450 HP rather than have it wasted.


    Now for stoneskin. 6.2k * 18%= 1116 Absorb of stoneskin
    Now for stoneskin. 9.0k * 18%= 1620 Absorb of Stoneskin

    The benefit of having 2.8k more HP according to SS is!!!!!!! 504 more absorb. That's a decent one extra BOSS attack.

    So those two spells Regen and Stoneskin are not a make reason to strive for ultimate VIT; but neither is ALMOST one tier of Parry & 39 effective Attack Power.
    (0)

  9. #59
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Viridiana View Post
    That's not accurate at all. I can't count the number of times that I've tab-target DOT'd only to *several tics later* pull aggro from the tank. Or hit Windbiter too early on a pull and had the mob come for me *only after the first tic*.
    Indeed. I've seen this with a HQ melded 2* gear smn slapping too many dots on and watching his enmity creep up
    (0)

  10. #60
    Player
    javid's Avatar
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    Mar 2011
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    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tassos View Post
    I am not using a parser. I've hunted for the link but failed to find it. It was stated by the dev team that any over time skills generate all enmity at the time of cast and not over the duration. I feel bad that I can't find the statement anywhere. Maybe I misread it in part as they were having a conversation on healing specifically. So maybe it only applies to heals over time. I'll keep hunting.
    hey find that link!!! That would be a great find for us all DPS healer and Tank alike
    (0)

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