Results 1 to 10 of 77

Hybrid View

  1. #1
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by javid View Post
    I disagree with leaving DD for the dedicated DPS. Warrior is not designed like Paladin. We do Hit hard and a great Warrior can keep within 80%+ of a great DPS. Again think of a Speed run through Wanderer's Palace. IF you spend the whole time JUST tanking stuff (reallly only King Tonberry demands full tanking attention) you'll slow the run down. I've manage to do a 26 min run through the dungeon and that AFTER patch. And since there is a little more room for boasting I've also killed King Tonberry start to finish with a bard a white and me Warrior. Bard didn't kite anything he just straight zerk the HOT TWINKIE out of everything.

    Paladin Party even with SWord's Oath won't finish a speed run as fast as a Warrior (if all stat's & skill are comparable ofcourse :P)
    That's the thing. You're focused on content that is so easy that you could give a fresh lvl 50 WAR to a monkey and he could still clear it. No problem in that, but then for the love of god, stop advertising this everywhere as the "Holy WAR Bible". Because this is basically full of horrible advice.
    YES WAR need some DPS. NO WAR shouldn't go full DPS, this is retarded. We need a balance of both, and, again, puting those 30 point into VIT instead of STR gives you overall MUCH more stats and MUCH more OFFENSIVE stats especially.
    It's freaking math, you can't say no to that as long as you're able to read for christ's sake.

    EDIT : Oh God.
    You actually have 4358 HP. Nuff said. You have absolutely no idea of what end game is, uh ?
    (0)
    Last edited by Kaalan; 09-30-2013 at 11:11 PM.

  2. #2
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kaalan View Post
    That's the thing. You're focused on content that is so easy that you could give a fresh lvl 50 WAR to a monkey and he could still clear it. No problem in that, but then for the love of god, stop advertising this everywhere as the "Holy WAR Bible". Because this is basically full of horrible advice.
    YES WAR need some DPS. NO WAR shouldn't go full DPS, this is retarded. We need a balance of both, and, again, puting those 30 point into VIT instead of STR gives you overall MUCH more stats and MUCH more OFFENSIVE stats especially.
    It's freaking math, you can't say no to that as long as you're able to read for christ's sake.

    EDIT : Oh God.
    You actually have 4358 HP. Nuff said. You have absolutely no idea of what end game is, uh ?
    please ignore this guy... He's just flaming ppl and ignoring all the stat's and number we've been placing on the forum to demonstrate functionality. We've heard your gripe the first time....Please add something else to the forum.

    And check your facts....If I'm wearing all STR gear....don't you think my BASE (HP not defiance) will be expected to be low...?
    (0)
    Last edited by javid; 09-30-2013 at 11:24 PM.

  3. #3
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kaalan View Post
    Stuff
    Hey Kaalan. if you remember I had a post about parry rates etc. and DEX stacking a while back. We had a good discussion about HQ craft acc and such. Since then i got parry rate and dex stacking and tested out the 40/41/40 sequence for myself.

    But the mitigation from parry rate and % blocked although is nices when you get up to 25%-25%~ for rate and ammoutn it is NOT to be relied upon as your main source of mitigation. The 30VIT works much much more to my advantage I've seen mainly because of Thrill of battle and the hp regen natural tick from a higher than normal HP pool.

    Titan doesnt even worry me as a WAR with table flip etc when i pop thrill of battle for a boost up to 8.5k follwed by second wind Internal release, inner beast and infuriate to immediately get 5 stacks of wrath again.

    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    (0)

  4. #4
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Terabyt3 View Post
    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    Well yeah, HP is freaking vital to a WAR, completely ignoring the stat is a suicide and wont work past AK/CM/Garuda.
    But up to a point, right now I don't think that going further than 7k7/7k8 under defiance and in a party is realy usefull. And if you're gearing and allocating your stat properly, this is actually allowing you to have a shit load of DPS stats such as STR, CRT, DET..
    (0)

  5. #5
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Terabyt3 View Post

    Can't wait to break the 9000 so i can macro in "OVER 9000!"
    I like to get to 9000!! Still though don't you think at SOME POINT the extra HP is excessive... just pretty to look at; doesn't really add to the fight. Though stoneskin and Regen facts are good things to note

    lets compare the two outputs on a defiance 6.2k HP & a 9K HP


    Regen ( a great great regen) gives 350 every tick for 21 seconds (3 sec/1 tick) . 7 ticks * 350 HP = 2450 HP

    Now First that's a rarity to get that much out of regen. But if you did it would make since that having a greater pool of HP that's TAKING A HELL OF DMG SUPER FAST would better faciliate 2450 HP rather than have it wasted.


    Now for stoneskin. 6.2k * 18%= 1116 Absorb of stoneskin
    Now for stoneskin. 9.0k * 18%= 1620 Absorb of Stoneskin

    The benefit of having 2.8k more HP according to SS is!!!!!!! 504 more absorb. That's a decent one extra BOSS attack.

    So those two spells Regen and Stoneskin are not a make reason to strive for ultimate VIT; but neither is ALMOST one tier of Parry & 39 effective Attack Power.
    (0)

  6. #6
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by javid View Post
    The benefit of having 2.8k more HP according to SS is!!!!!!! 504 more absorb.
    The biggest benefit of the excessive HP pool is not even from SS or Regen. But in fact from WARs biggest mitigation ability.... Thrill of Battle

    This is your version of PLD's Bulwark (I think thats the increased block rate?!) By increasing your HP pool and curing you for that much instantly. With all 30 points in VIT and defiance up you can pop this for almost an instant 1.5k reduction in damage fromthe next big hit like I explained earlier. Combine this with a IR>IB>Infuriate combo to heal yourself another 1k>3k (dependent on Crit) and you can of balance those big hits really well.

    The problem is that ToB is 120s CD and some big hits come faster than that. CD management and having that large HP pool and careful maintenance of your IB uses is where the skill in warrior comes. Those macros I laid out earlier cycle through nicely to give your healers and easier time.

    Provoke is pretty pointless as it doesnt generate enmity like an attack instead it puts you at the top of the enmity chart +1. That's it. Only use is for a quick pop off if you accidently lose hate on an add. That said there are better abilities to use.

    Internal Release (for critting those IB's)
    Convalescence (Adding to your already boosted cure)
    Featherfoot (dodging is better than parry)
    Second Wind (Scales off of Attack power which ours is naturally high and heals for around 1k)

    And the GLA 34 one I forget the name (It's the last ability i'm working towards and i'll fit it in my macros somewhere to prevent crits 25% more often)

    WAR seems to be all about big HP and cd management
    (0)

  7. #7
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Terabyt3 View Post
    The biggest benefit of the excessive HP pool is not even from SS or Regen. But in fact from WARs biggest mitigation ability.... Thrill of Battle

    Thrill of Battle is an Epic Boss fight skill. But like you mention the cooldown is the "derp" part of it. But look at the number. Defiance HP of 6.2k vs Defiance HP of 9k

    Thrill of Battle 20%
    9K @ 20% = 1.8k
    6.2k @ 20%= 1.24k

    Difference is .56k HP (560 HP isn't all that important pass an additonal 2 HITS).

    560 HP wont really make or break. And the 30 point of Bonus VIT taken (IFF one could ever achieve 9k HP before Thrill of Battle) would put me with gear setup at 8.3k HP while you rest at 9K HP.

    Thrill of Battle 20%
    9K @ 20%= 1.8k
    8.3K@20%=1.66K

    Difference is 0.14K HP (140 HP)
    (1)
    Last edited by javid; 10-01-2013 at 12:28 AM.