And Another

Storm's Path
Heavily under used skill; however if you well establish hate it makes for a nice small regen. Think of it like cutting the mobs regular hits in half every second hit.
Let's say you hit the mob for 200 per Storm's Path; however just to execute a proper combo it would take 2.5 sec *3= 7.5 sec. Surprises you to know most mobs dont hit every 2.5 sec; more like 3 or even 4 sec.

So lets say you vs a 4 sec hit mob which hits for 450 regular hits
that means every 8 sec you'll take 900 dmg
But at the same time (if you already have no hate issues) every 8 sec you'll also take 100 HP bk

Which in turns appears like you only taking 800 dmg every 8 sec; in that example that's a 11.1% mitigation



(note: my GCD is down to 2.39 with food and there are gear to make it go down more if you wanted. In my opinion after Vit Str, I prize speed over critical, determ, parry, etc. B/c this class is heavily dependent on landing our skills; and landing them on TIME)

the longer the mob take to hit you; the more you dmg you do with Storm's Path; the higher the mitigation factor