Next- Tip I picked up from a Warrior Bashing thread.
on mobs that are subject to Stun you can turn a 6 second stun into a 12 second stun, but only every 3 minutes; which is really every other dungeon trash mob group fight.

Trick is to stun using your "Brutal Swing" then re-positioning yourself in a location the mob can not hit you, facing the mob, then at the end of the 6 seconds before the mob can face you activate "Holmgang" to lock the monster in position away from you for another 6 seconds. (there is some damage mitigation for you: 12 sec Hallowed Ground ) note: that was a joke don't you Paladin wee wee riders come and ruin this thread with your dribble