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  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Tassos View Post
    I am not using a parser. I've hunted for the link but failed to find it. It was stated by the dev team that any over time skills generate all enmity at the time of cast and not over the duration. I feel bad that I can't find the statement anywhere. Maybe I misread it in part as they were having a conversation on healing specifically. So maybe it only applies to heals over time. I'll keep hunting.
    Still not accurate, though, as any healer who's had regen last from one pull to the next can tell you.
    (0)

  2. #2
    Player
    PessimiStick's Avatar
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    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Tassos View Post
    I am not using a parser. I've hunted for the link but failed to find it. It was stated by the dev team that any over time skills generate all enmity at the time of cast and not over the duration. I feel bad that I can't find the statement anywhere. Maybe I misread it in part as they were having a conversation on healing specifically. So maybe it only applies to heals over time. I'll keep hunting.
    Doesn't matter if you can find the post or not, it's categorically false. The game does not behave that way, no matter what a Dev may or may not have said. Ticks generate aggro when they happen, for both damage and heals. Anything that claims otherwise is incorrect.
    (0)

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Tassos View Post
    Did you read what I just wrote?

    I never said that over-time abilities didn't generate enmity. I pointed out that they generate all the enmity that would be generated over the duration all at the beginning. Each tick does no change the enmity at the time of the tick.

    On a related note, is there a proper term for tick? It sounds weird to me.
    That's not accurate at all. I can't count the number of times that I've tab-target DOT'd only to *several tics later* pull aggro from the tank. Or hit Windbiter too early on a pull and had the mob come for me *only after the first tic*.
    (1)

  4. #4
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Viridiana View Post
    That's not accurate at all. I can't count the number of times that I've tab-target DOT'd only to *several tics later* pull aggro from the tank. Or hit Windbiter too early on a pull and had the mob come for me *only after the first tic*.
    Indeed. I've seen this with a HQ melded 2* gear smn slapping too many dots on and watching his enmity creep up
    (0)

  5. #5
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Terabyt3 View Post
    @Javid if speed running is your answer then yes certainly increased DPS is more beneficial but in a party your MAIN job regardless of speed run or not is keeping hate on you. That's it. Bottom line.
    MAIN JOB; is not ONLY JOB.

    You can do both and do both well...

    you said defiance 2x everything you do. Butcher's block has x5

    fancy this (though I don't yet understand how monster lose enmity...do they have to do the same amount of damage bk to you for it to go away???! Idk)
    if you hit for a worthless 200 butcher's while under defiance; it's as if you hit the mob for 200*2*5= 2000 dmg (even a black mage with bard singing at the top of her lungs will take at least 2 cast to cap that)

    Now figure you beef up your DPS stat's and you come off Defiance and hit a Butcher's block for 400 (which isn't that hard off defiance if you stack str gear) 400*5= magic 2000 dmg still
    BUT THE mob is on a faster track to death.
    (0)

  6. #6
    Player
    Kaalan's Avatar
    Join Date
    Sep 2013
    Posts
    129
    Character
    Kalaan Elista
    World
    Cerberus
    Main Class
    Marauder Lv 60
    The thing is, you're the only one here thinking this way. I'm pretty sure that even HiirNoivl wouldn't agree with you.
    Dude, come on, ffs, you have 4358 HP. You can't even tank titan with that (and your weapon attest it)
    Just read and try to understand, I'm trying to make you a favor.
    (0)
    Last edited by Kaalan; 09-30-2013 at 11:20 PM.

  7. #7
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kaalan View Post
    The thing is, you're the only one here thinking this way. I'm pretty sure that even HiirNoivl wouldn't agree with you.
    Dude, come on, ffs, you have 4358 HP. You can't even tank titan with that (and your weapon attest it)
    Just read and try to understand, I'm trying to make you a favor.
    Your arrogrants is befitting your level of ignorance........ looooooook at my stats.........I AM WEARING DPS ACCESSORIES...........IF I PUT ON VIT ACCESORIES I WILL ONLY BE 30 (651 HP SHY) POINTS SHORT OF SOMEONE WITH LIKE GEAR.


    HAVE SOME COMMON SENSE TO UNDERSTAND I HAVE ON DPPPPPSSSSSSS ACCESSORIES ON THAT SCREEEN SHOT


    I HAVE ON DDDDPPPPPSSSSSS.....


    Since I bet he still miss the point....

    "dude" with Vit accessories i have 391. In party that makes 401 VIT; that 6.2k HP with Defiance.... Titan has been tanked with 6.2k HP guy... I dont need personal experience to state facts.

    (some how I bet he'll still miss the point.....)



    Since I think he STILL MISS THE POINT AGAIN.... LET ME SPELL IT OUT COMPLETELY


    if you were to put the exact same gear that I currently have on display (again this is a DPS gear step up for speed runs through dungeons not an end game need HP vs a primal setup. please get that fact under your belt)
    you would have 4901 HP. I have 4358

    YOU: 4901 hp
    ME: 4358 hp


    ......

    These are before Defiance numbers IF YOU ARE WEARRRRRRRRINNNNNGGGGGGG DDDDDDDDPPPPPPPPSSSSSSSS GEAAAAAAAAARRRR LIIIIIIIKKKKKEE I'MMMMMMMMMMM...MMMMMMMMMMM
    WEARING FOR THE PURPOSE OF SPPPPPPPPPEEEEEEEEEEED RUNS THROUGH DUNGEONS.



    I bet after all this guy will find some stupid shit to say again.....lol.....I don't put it pass him.



    iT'S DDDDDPPPPPPPPSSSSS GEAR.....
    (0)
    Last edited by javid; 10-01-2013 at 12:14 AM.

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Hi Tera Byte:

    I've posted a video on my blog. Please watch and comment.

    http://na.finalfantasyxiv.com/lodest...6/blog/252659/

    I've basically smushed a lot of my things into Macros so my UI looks small.

    Basically "Berserk" and "Internal Release" Are macro'ed onto my main DD skills Skull Sunder and Butchers Block.

    Also, I've macro'ed Mercy Stroke and Second Wind into all my my skills so it just goes off when it's up.

    Also, I've macro'ed my cool downs to Foresight and it works really well. Foresight, Vengeance, Bloodbath, Thrill of Battle, Convalenscence.

    I also Macro'ed Unchained to Bloodbath and Infuriate,

    Inner Beast is Macroed to Berserk and Infuriate

    And Steel Cyclone is Macro'ed to Internal Release and Infuriate.
    (1)

  9. #9
    Player
    Terabyt3's Avatar
    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    279
    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Hi Tera Byte:
    i will when i get home bud. the reason I laid my abilities in macros as such was because it meant i had 2 active that shared the exact same cooldown time.

    So for example the first one:

    /micon "Foresight"
    /ac "Foresight" <me>
    /wait 0.5
    /ac "Featherfoot" <me>

    means that when I pop it i get two defence effects active that last around the same duration and have identical cooldowns so when one is ready i know they both will be.

    The same goes for the rest of my macro's I posted earlier. All the abilities share the same cooldowns. 60second > 90second > 120 second > 60 second > 120 second
    (0)

  10. #10
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Ok, that makes sense I guess.

    I'm relatively skinny on HP compared to other WARs (6400ish with Defiance on) But I don't seem to have much trouble Surviving even bigger hits. Right after Titan uses his main move, I start using my cooldowns so I survive both rock Buster and Mountain Buster with little trouble.

    I'd have a video of that but I have a freezing issue when I try to make videos and considering how rare it is to even get a party that will a) accept you as MT and b) actually get past heart phase I just don't want to risk a wipe trying to make a video. So Garuda will have to do. But I use almost the exact same skill set for her as for Titan. I'll add Blinding Potions and food for Titan but that's it.
    (0)

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