Can't let muh trivial, effortless, mindless source of experience be hindered by any means! Gotta throw out more logical fallacies and impractical situations to defend it!

-This thread

Clearly NM FATE's are supposed to end in under 60 seconds and everything else is supposed to die in 2. I've done enough of these FATE's to see that they don't scale in the slightest. Instead we were told in the Alpha/Beta the horde of players would thin out, which its not. It's only getting worse.

Quantity of mobs is also something that should never really be changed, it just promotes this behaviour even more. Longetivity and threat of each individual mob is what needs addressing. They could easily just switch everything up to elite level.