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  1. #1
    Player
    DoctorJaeger's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Doctor Jaeger
    World
    Behemoth
    Main Class
    Culinarian Lv 50

    Crit chance much lower for BLM?

    Is the stat weighting for crit much lower for Spells than instant cast classes? I'm currently sitting at 450 crit rating and only getting an 2%-10% critical hit rate on boss fights (based on ffxiv-app meter). Where as bards/DRGs are up at the 20-25% critical hit rate on bosses with a similar crit rating.

    Are any other BLMs having trouble with crit stacking? disappointing that after spending so much time/money getting the max crit gear available for BLM we still have such a small chance.

    Granted we would be OP as shit if we were pulling 25% crit chance..
    (0)
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  2. #2
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    It's possible that stats scale differently based on class. However, keep in mind that Bard and Dragoon have access to Pugilist's Inner Release which is a free 20% crit rate for 15 seconds every minute.
    (0)
    Last edited by ElHeggunte; 09-22-2013 at 04:29 AM.

  3. #3
    Player
    Solen's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Ray Gillette
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Crit chance is accurate and about the same for all classes. The formula: Crit Chance % = 0.0693 x CRT – 18.486 still seems to hold after doing some long parsing at 430 crit rate I'm getting about a average of 11% which is in line of the scaling of crit rate -
    As above, not only do Bards have increased crit rate due to inner release, but they have straight shot as well, another 10% crit increase. Also, whenever heavy shot procs, the next straight shot will be 100% crit.

    DRGs are a little harder to speak for, but inner release represents almost a 4% increase in overall crit, per minute, if used optimally. Also, Life Surge ensures the next attack to be a 100%, which is almost equivalent to another 4.1% in crit per minute while ignoring GCDs. Given that you can only use 24 GCD (for the most part) abilities in a given minute, even one additional crit per minute will influence the crit percentage in ffxiv quite a bit.

    To further elaborate the idea of this, as a BLM if 3 attacks crit per minute, we have about a 12.5% crit rate going on at that particular time. If we crit one more time during the minute rotation, we are bumped up to 16.6% crit.
    (2)
    Last edited by Solen; 09-21-2013 at 08:19 PM.

  4. #4
    Player
    DoctorJaeger's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Doctor Jaeger
    World
    Behemoth
    Main Class
    Culinarian Lv 50
    Thanks for the information Solen. Very helpful!
    (0)
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  5. #5
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Only bard achieve 20% + because of Straight Shot buff (+10% crit) which almost always on.
    BRD/MNK/DRG has access to a 20% crit buff for 20 sec, you won't probably see more than a 5% crit increase in parser unless fight is very short.
    (0)

  6. #6
    Player
    Eckoh's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Eckoh Saotome
    World
    Behemoth
    Main Class
    Archer Lv 50
    that graph is a bit off.. its closer to 14 crit =1% according to HOURS of in game testing.

    No-one can touch a bards crit, right now in my gear i average 33-35% crit in coil. BLM do not get a great deal of crit on their gear so getting much beyond the 5% base is hard to do. skill speed by the math proves to be a better stat. Crit in this game is also only 150% normal damage so dropping you cast time 7%(easy to do) will return more damage then upping crit when you look at what is out there as far as mage gear.
    (0)

  7. #7
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eckoh View Post
    that graph is a bit off.. its closer to 14 crit =1% according to HOURS of in game testing.

    No-one can touch a bards crit, right now in my gear i average 33-35% crit in coil. BLM do not get a great deal of crit on their gear so getting much beyond the 5% base is hard to do. skill speed by the math proves to be a better stat. Crit in this game is also only 150% normal damage so dropping you cast time 7%(easy to do) will return more damage then upping crit when you look at what is out there as far as mage gear.
    For bard crit is awesome since it procs river of blood
    (0)

  8. #8
    Player
    Eckoh's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Eckoh Saotome
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Warlyx View Post
    For bard crit is awesome since it procs river of blood
    yes that is true... but BLM does not have that trait... Crit is great for bards but not so much for black mages because its hard for them to stack crit and the return is not as great as spell speed.
    (0)

  9. #9
    Player
    Solen's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Ray Gillette
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Eckoh View Post
    yes that is true... but BLM does not have that trait... Crit is great for bards but not so much for black mages because its hard for them to stack crit and the return is not as great as spell speed.
    I ..what? Spell speed? You do realize that even if you had a 2.35 second cast time vs 2.5 second cast time you'd only get a extra attack every minute. That's about equalivent to two fire one crits without the benefit of having extra crit for fire 3. I'm not saying it is better or worse since I haven't done the parsing, but it doesn't make a lot of sense. If you have numbers to back that up, I'd be more than happy to be convinced otherwise.
    (0)

  10. #10
    Player
    jcw005's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Mirabelle Goode
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    It's hard to say which gives straight up higher DPS; I don't know the numbers. That said, I will comment that increased spell speed has a side-effect that doesn't translate into straight theorycrafted numbers. Theorycrafting assumes that you're maximizing DPS by standing still, which is often not the case in endgame content. The admittedly small decreases in cast time given by spell speed, on the other hand, can be the difference between your cast finishing in time to move and otherwise having to be interrupted, which results in a significant difference in effective DPS.
    (0)
    If you had to choose between a million dollars and saving your best friend...what would be the first thing you'd buy?

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