And yet I explained why you can't just toss stray coders on your staff at a problem and expect faster results. Its like fixing a car, you can only put so many mechanics under one hood before they get in each other's way. The others you put to work on another car.
Though the person you're responding too is incorrect. There is very little art involved in a task like this. Outside interface setup the vanity system is a pure coding task. So the coders on the Quality of Life aspects of the game know where to work on next.