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  1. #1
    Player
    Obreck's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    181
    Character
    Alenna Nightmoon
    World
    Leviathan
    Main Class
    Marauder Lv 50
    As someone with programming experience I'm not sure what would take so long to implement such a system. Seemed like a pretty basic model override system, after that its just designing the interface. Even the combined piece armor would be fairly easy to work around, either requiring you to fill all vanity slots that are needed to fully override it or making the unfilled slots display as empty.

    Outside the commercial developer red tape this is something a single coder would only need a day or two to put in place from scratch. Its perfectly reasonable to request it be pushed to 2.1 or at least an early hotfix after. There is no practical reason why Vanity needs to be delayed until 2.2, especially giving the demand for it.
    (7)
    Petition to lift the silly dye restrictions:

    http://forum.square-enix.com/ffxiv/threads/91325-Petition-to-be-able-to-dye-unique-items

    Just say NO to vanity slot restrictions:

    http://forum.square-enix.com/ffxiv/threads/92307-Vanity-slot-restriction-concerns.....?p=1278591#post1278591

  2. #2
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Gramul View Post
    Guys...It's not ready to be implemented yet.
    Quote Originally Posted by Gramul View Post
    But they've already addressed it. Just look back earlier in the thread.
    It's on its way, but it's just not ready yet.
    I'm just going to leave this here...

    Quote Originally Posted by TaranTatsuuchi View Post
    Quote Originally Posted by Engineer View Post
    The vanity system is ready, I really hope they release it in 2.1
    Nova Crystallis:*How is progress on the vanity slot system coming along? Will it still be released in a later patch or might it make it for the official release?

    Yoshida:*The design is already in the system, so it’s just deciding when to implement it. If we sort of add that slot to the UI now it won’t work straight away so it’s just about the timing. I probably won’t add it in the beginning because it might be too complicated and won’t look great, so maybe in six month’s time.

    Source.

    http://www.novacrystallis.com/2013/0...naoki-yoshida/
    Yup, says it's 'ready' in February, still not out. :/
    (5)

  3. #3
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Obreck View Post
    As someone with programming experience I'm not sure what would take so long to implement such a system. Seemed like a pretty basic model override system, after that its just designing the interface. Even the combined piece armor would be fairly easy to work around, either requiring you to fill all vanity slots that are needed to fully override it or making the unfilled slots display as empty.

    Outside the commercial developer red tape this is something a single coder would only need a day or two to put in place from scratch. Its perfectly reasonable to request it be pushed to 2.1 or at least an early hotfix after. There is no practical reason why Vanity needs to be delayed until 2.2, especially giving the demand for it.
    You're forgetting about the planning. Do you have vanity weapon slots? How many display toggles need to be added? How will this affect dungeon drops/loot rolls? Everything needs to be considered before it's implemented.
    (1)

  4. #4
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Klutz64 View Post
    You're forgetting about the planning. Do you have vanity weapon slots? How many display toggles need to be added? How will this affect dungeon drops/loot rolls? Everything needs to be considered before it's implemented.
    Unfortunately, we come back to one simple point... vanity gear (or similar options) are nothing new within the MMO genre; It should not be this difficult to make it work.. -especially- since they claim to be finished before release; Though, they claimed nearly everything was "done" before release.

    And you cannot even attempt to take vanity slots into consideration when putting in dungeon loot (in terms of people rolling on it) as everyone will have a different version of what looks good to them.
    (4)
    Last edited by frostmagemari; 10-26-2013 at 01:48 PM.

  5. #5
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by frostmagemari View Post
    Unfortunately, we come back to one simple point... vanity gear (or similar options) are nothing new within the MMO genre; It should not be this difficult to make it work.. -especially- since they claim to be finished before release; Though, they claimed nearly everything was "done" before release.
    Well this is the same team that decided 3 days of open beta a week before launch was good enough. I don't exactly trust their definition of "finished" or "ready"
    (3)

  6. #6
    Player
    Nictuswolf's Avatar
    Join Date
    Aug 2012
    Posts
    146
    Character
    Naomi Fordragon
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    As someone stated earlier.

    The "Nope" attitude is starting to get a little annoying to me also.
    (7)

  7. #7
    Player
    ItzKris's Avatar
    Join Date
    Sep 2013
    Posts
    178
    Character
    Kris Hero
    World
    Balmung
    Main Class
    Conjurer Lv 50
    /signed
    Useless event gear if we cant even use it. I want to fight as a ghost!
    (3)

  8. #8
    Player
    Komari_Kamikita's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Komari Kamikita
    World
    Leviathan
    Main Class
    Archer Lv 50
    Komari_Kamikita

    Would love to have this system in the game
    (2)

  9. #9
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    Updated! Over 300 signatures! WOOT!
    (2)

  10. #10
    Player
    L33K's Avatar
    Join Date
    Oct 2012
    Location
    Narnia
    Posts
    87
    Character
    Miku Miku
    World
    Zalera
    Main Class
    Culinarian Lv 38
    *signs*

    hopefully crafters can craft some exclusive vanity equipments as well
    (3)
    Miku Miku ~ Aspiring MultiCrafter ~ Zalera

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