I actually agree and only because the slow pace of levelling is causing a massive excess of gathered items and driving prices down.

It's not good for the economy in general.

I levelled all my gathering classes in 1.0 and it was insanely slow but the system was different and more randomised with the items you received which off set the economical problems that ARR is suffering from.

Quote Originally Posted by Gilthas View Post

You can't really deny that the content for Gatherers ends as soon as you reach 50. The battle classes have endgame dungeons and gear to work for. Gatherers have literally nothing to look forward to.
Gatherers are getting treasure hunting in 2.1.