- Reason
- dup post
Do Leves.
/10chars


I agree gathering is way too slow. They need to up the exp rates.
Personally I think gathering is great the way it is!
I finished my miner from 44 to 50 during one afternoon of leves and cobalt farming. - It would literally be stupid to make it faster. - Gathering is boring, but unless you want to do it without leves it is also very fast. - If you dont save leves for your gatherer then thats a choice certainly. The consequence is being in the boredom longer, which you should then own.


I do wish they would up the exp for gathering. As of now all my leves go to gathering. It would be nice to use some of them for something else.



Gathering doesn't need an exp boost. The easier we make it, the less meaning it has economically.
What will really make DoL leveling less mind-numbing is a larger, more creative variety of possible items to gather. SE was on the right track with the lvl46+ gatherable minions. Although I hear they are too common and sell for hardly anything on the market boards.
They should also add things like fossils, artifacts from ruined civilizations like Sil'Dih and Gelmorra, special DoH recipes that you can only get by gathering, etc. Some of these items should initiate DoL quests/questlines, which would be a nice source of fun and exp in addition to the lackluster DoL leves.
I should really make a separate thread about this on the DoL subforum.
Last edited by Vaen; 09-22-2013 at 04:47 AM.
https://na.finalfantasyxiv.com/lodestone/character/1524546/
Does a level 50 adventurer spend most of their time doing end-game content?
Does a level 50 gatherer spend most of their time gathering from end-game nodes?
As an adventurer rises in levels, earlier content fades out.
As a gatherer rises in levels, earlier nodes can be just as important depending on the market.
Increasing gathering XP decreases the time it takes for new options to open up.
Increasing adventuring XP reduces the time spent on content.
Understand the difference?
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