Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 48

Hybrid View

  1. #1
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    So far i think its fine, the only thing that bothers me is the exp you gain from shards. Imho, considering thats about the only thing i gather 90% of the time due to the sheer amount that you need in high level crafts, i would like the exp from shards to scale with your own level.

    Other than that, i think the skill costs need to be looked at, it feels like there is hardly any difference in gathering speed between a lvl 1 gatherer and a high level one. Maybe if the CP would actually regenerate as fast as other classes there would be a real benefit skillwise to having a high lvl.
    (1)

  2. #2
    Player
    Deminia's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I think the experience for gathering isn't the problem. The real problem is that it is mind-numbingly boring to level as a gatherer. I am not trying to rush to 50. Usually, I am trying to gain just enough levels to be allowed to gather items I need for my current crafting level for another class. Grinding away for hours on the same nodes, same leves is very, very boring.

    For me, the answer might be to increase the fun factor of gathering, make it less of a boring chore. Crafters have hundreds of different synths to make, which breaks up the boredom. Melee and magic classes can fight just about everywhere and have numerous methods to gain experience. Gatherers are limited to the same handful of gathering locations or repeating the same small amount of leves.

    I would love to see much more variety in locations added, more (different) leves, and perhaps rare opportunites to gather something special (such as the occasional gathering vanity minion).
    (0)

  3. #3
    Player

    Join Date
    Aug 2013
    Posts
    284
    Slow? Getting to 50 in some days is slow?

    Some people didn't play Lineage 2 on release where it took you 2 months to get from level 30 to 40, and the cap was at 70.
    (0)

  4. #4
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Even including open beta, the game has barely been out a month and level 39 Gatherers are complaining that it takes too long to level. Seriously?

    If anything they level up far too fast considering that, unlike with the battle classes, as soon as you hit 50 its over. Gathering classes don't exactly have endgame content after all.

    /disgusted
    (1)

  5. #5
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Gilthas View Post
    Even including open beta, the game has barely been out a month and level 39 Gatherers are complaining that it takes too long to level. Seriously?

    If anything they level up far too fast considering that, unlike with the battle classes, as soon as you hit 50 its over. Gathering classes don't exactly have endgame content after all.

    /disgusted
    ....are people really this daft? You gather for supplies, you don't gather for the sake of gathering.
    (0)

  6. #6
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Ruminate View Post
    ....are people really this daft? You gather for supplies, you don't gather for the sake of gathering.
    Um... not really sure what your post has to do with mine, besides the obvious insult you tossed towards me.

    You can't really deny that the content for Gatherers ends as soon as you reach 50. The battle classes have endgame dungeons and gear to work for. Gatherers have literally nothing to look forward to.
    (0)

  7. #7
    Player
    Sixmp's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Grusum Poostrider
    World
    Moogle
    Main Class
    Fisher Lv 50
    I think everything is too quick. EXP needed should be raised for everything by a third at least imo.
    I also thing we need 4 times as many side quests as we already have and they should be repeatable.

    Everything is far too quick to level. We outgrow our gear far too quick.
    The fact that all jobs/classes can be done on 1 character means once you have done a few jobs/classes you are left with grinding, i know grinding is all part of the game but i feel some more side quests about the people in the main story or some about various NPCs would add to the depth of feeling the world has.

    I also think there should be more quests for gathering/crafting, maybe a story line for each guild leader. 1 every 5 levels is nice but not as nice as 2 or 5 per level.
    (0)
    Last edited by Sixmp; 09-21-2013 at 11:26 PM.

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I actually agree and only because the slow pace of levelling is causing a massive excess of gathered items and driving prices down.

    It's not good for the economy in general.

    I levelled all my gathering classes in 1.0 and it was insanely slow but the system was different and more randomised with the items you received which off set the economical problems that ARR is suffering from.

    Quote Originally Posted by Gilthas View Post

    You can't really deny that the content for Gatherers ends as soon as you reach 50. The battle classes have endgame dungeons and gear to work for. Gatherers have literally nothing to look forward to.
    Gatherers are getting treasure hunting in 2.1.
    (1)

  9. #9
    Player
    MashiraSahara's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    35
    Character
    Mashira Sahara
    World
    Faerie
    Main Class
    Scholar Lv 58
    I think it's fine the way it is. You should have to work for your gatherer exp. We dont want a ton of lv50 gatherers running about....lv50 should be earned accordingly. Its not rewarding otherwise.
    Pick the higher level mines, go for HQ mines, use gather food, gather gear, do leves and get the grand company books that give exp bonuses.
    The exp gain for miners and other gatherers is just fine.
    (0)

  10. #10
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I took both my botanist and miner from 35-40 in 4 hours which I thought was fine, 2 hours to get from 35-40 on each seemed reasonable to me. Maybe a bit fast if I am honest.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast