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Thread: Percentages

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  1. #1
    Player Krystal_Storm's Avatar
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    Conjurer Lv 50

    Percentages

    Am i the only one noticing that the in game counts are all stuffed up? I have been doing alot of field work and crafting lately and i have been noticing a trend in which the game favors the failure of a percentage count rather then a successful check. Examples of what i mean is as follows:

    Field work: Both mining and botany require a high percentage (above 90%) for regular successful hits. OK i am mining a ore that i has a 34% success rate at completing. The check would fail and fail time and time again but lets flip it shall we and minus 34% from 100%. I now have a 66% rate which, in reality, should fail 4 out of 10 tries but it fails at the same rate as if i had 34%. In fact the reason i posted this was because i was fed up due to mining a ore that had a 97% success rate and failed not once, not twice but 3 times in a row twice. How does a 97% check fail 6 out of 8 tries you have to be god damn kidding me.

    Now lets look at crafting: How many of you try to make thread or ingots and try to get high quality every time? I know i do! In earlier stages most ingots or threads will come out with approx 15 to 20% chance of being high quality and yet 15 tries later no HQ. Now reverse that to 85% success rate and the thing fails at the correct rate or more every time. I am curious as to whether i have the worst luck in the world and wonder whether others have suffered the same. Plus this is a good way to vent at all the materials i wasted and must now restock. : )
    (3)

  2. #2
    Player
    TrystWildkey's Avatar
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    Tryst Wildkey
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    I'm kinda interested in this, but not sure where I stand on the issue.

    I'd like to know how the percentages displayed are related to the success/failure rate, because I agree that it doesn't always seem like a direct relationship.

    I've had perhaps an equal amount of HQ's out of synths that show an 85% and those that show a 15%. It's to the point where if it's not at 100% or a low level synth, I pretty much assume it's NOT going to hq.
    (0)
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  3. #3
    Player
    Skies's Avatar
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    Unfortunately the percentages are accurate, i'm more inclined to believe we are simply suffering from confirmation bias
    I've noticed that, at least for HQ percentages, it is pretty much accurate. When mining the HQ materials I need, particularly for the class quests, I keep both the NQ and HQ items in my hotbar, to better keep track. After i've raced up the correct HQ materials i'd end up noticing that the rate of HQ is roughly 18% of my total. Considering I use the +10% HQ Chance ability as often as I can, it makes sense to be skewed upwards.
    (1)

  4. #4
    Player Krystal_Storm's Avatar
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    Quote Originally Posted by Skies View Post
    Unfortunately the percentages are accurate, i'm more inclined to believe we are simply suffering from confirmation bias
    I've noticed that, at least for HQ percentages, it is pretty much accurate. When mining the HQ materials I need, particularly for the class quests, I keep both the NQ and HQ items in my hotbar, to better keep track. After i've raced up the correct HQ materials i'd end up noticing that the rate of HQ is roughly 18% of my total. Considering I use the +10% HQ Chance ability as often as I can, it makes sense to be skewed upwards.
    That is another thing i forgot to mention. Does perception passive skill really raise the chance at HQ or is it capped at 15% on standard nodes. I turn off the perception ability mine and i get 15%. I turn it on and still 15%. I would like to fortify myself to the ying yang with perception gear and go farming but that doesn't work.
    (0)

  5. #5
    Player
    Medura's Avatar
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    Medura Bloodspiller
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    Goldsmith Lv 90
    well, from my experience, every tick (or two/three) resets rates, so if you get a HQ and instantly click again, that item also will be HQ, same with missing etc. I once got 4 HQ in a row with 2% HQ rate doing this, and as you know, thats a pretty low rate :P (had used the +50% hit rate skill that time, so no misses). Ive also gotten 5/6 misses in a row on a leve where i had 80%+ chance of actually hitting :P
    (0)

  6. #6
    Player
    zenmetsu's Avatar
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    Zarya Ironwind
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    I can personally attest to the percentages being bogus. I have a mining rate of 99% on some items. To fail THREE times in a row is a one in a million chance. To have a 3x fail happen twice in a 20 minute gathering session is highly unlikely, but it happened to me.

    Also, while farming another item from a Lv50 node, I had a listed success rate of 93 percent. According to my logs, I attempted gathering 2,813 times, with 2,430 successes for an actual rate of 86.4 percent. With a sample size that large, this is clearly an indication that the listed success chance is, most likely, just pulled out of someone's ass.
    (1)

  7. #7
    Player
    Skies's Avatar
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    The perception passive skill doesn't actually increases HQ rate.
    What it does is show you the perception threshold to have an HQ chance at that particular item. It's not so much a buff as it shows you more information.
    Once your Perception value crosses that threshold you can gather HQs of that item, the HQ chance is a function of your Perception value and your level in relation to the level of the item you're trying to gather, capping at 15%.
    (0)

  8. #8
    Player
    Raniont's Avatar
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    Raniont Navier
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    The thing that pisses me off is when I have a 80%+ chance to get an item and fail 3 out of 4 times. Something that unfortunately happened a lot to me. The RNG monster hates me
    (0)

  9. #9
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    Or when you're crafting an item and you're at 96% HQ rate, then you think "Alright let's finish the item, with a 96% chance it will surely give me HQ" and it gives you a NQ item.

    Makes me want to punch something.
    (1)

  10. #10
    Player
    Skies's Avatar
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    Quote Originally Posted by Dorin View Post
    Or when you're crafting an item and you're at 96% HQ rate, then you think "Alright let's finish the item, with a 96% chance it will surely give me HQ" and it gives you a NQ item.

    Makes me want to punch something.
    And then right after you fail all of your touch skills, finish off by the skin of your teeth with 5% HQ chance and get an HQ item.
    Yep the entire sequence happened to a friend of mine (fail at 96, succeed at 5 right after)
    (2)

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