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  1. #1
    Player
    Solen's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Ray Gillette
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by WLMF View Post
    From the looks of the rotation, i would run the following:

    #1(Flank)
    /ac "Snap Punch" <t>
    /ac "Twin Snakes" <t>
    /ac "Dragon Kick" <t>

    #2(Behind)
    /ac "Snap Punch" <t>
    /ac "True Strike" <t>
    /ac "Bootshine" <t>

    #3(DoTs)
    /ac "Demolish" <t>
    /ac "Touch of Death" <t>

    Has your main position cycles covered and then you swap in your DoTs as needed.
    I could be wrong, but why bother with these macros? They don't work as intended, won't automatically use all the skills when they are up in order. You can't even use /wait, since it only deals with whole numbers. This isn't a criticism against your macro, just non-CD macros in general.
    (0)

  2. #2
    Player
    WLMF's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Dexter Hellstrom
    World
    Balmung
    Main Class
    Archer Lv 43
    Quote Originally Posted by Solen View Post
    I could be wrong, but why bother with these macros? They don't work as intended, won't automatically use all the skills when they are up in order. You can't even use /wait, since it only deals with whole numbers. This isn't a criticism against your macro, just non-CD macros in general.
    It is not a hit-it-and-forget-it wonder macro which I should have stated before. Its a macro that is hit repeatedly on the global and it will fire off the appropriate ability based upon form.
    (0)