Quote Originally Posted by MartaDemireux View Post
Yeah, that's why in my vision for FNC> RDM/MST I gave MST the possibility of some chain and gave RDM an ability that reduced STR and DEX by 15% while buffing MND and INT 20%.
That really wouldn't work out well. Percentage gains to stats don't work because gear doesn't buff all stats. I don't have a DPS at 50 to compare, but, based off of my WAR, MND and INT are 110 and 78, respectively; STR and VIT are both in excess of 300. Assuming a DEX equal to my VIT, this idea would end up costing ~45 DEX for only ~22 INT (assuming we're talking DPS), which is a pretty severe drop in effectiveness. Hybrid stat allocations just don't work well, which is why it's better to have a single stat that does multiple things rather than multiple stats for multiple things.

Edit: Actually honestly your RDM tank really does sound more like a MST to me overall. And with your various attacks and traits, have you considered theorycrafting your FNC to branch into DNC and MST? It'd be quite interesting to see what you could do with that.
Assuming you mean the part where I call it a Mystic Knight rather than the whole write up for RDM I did before that, I agree. I think I'll edit in the MST (MYS?) to the post I just did.

As to DNC (assuming you mean Dancer), I would actually see Dancer as a healer job based off of Thief, rather than Fencer. I envision a dancer wielding dagger(s) because they're smaller rather than a rapier that might get in the way of complex dance moves (lest you stab yourself).