Hi guys, I've seen a good concept for communities as a theory, but never in practice (the point of the concept I think). As a long time WoW player and other games, I felt the vote kick tool was encouraging elitist behaviours, harassment and a very temporary anonymity shield. The ethos "I'll never see this person again, why should I be nice?" seemed very widespread.

Instead I'd like to suggest a "hateban" system, something I've seen mentioned, that is an anonymous system so players can't tell when they are "banned". This means that every player has an upvote/downvote function, with a democracy system in place so that each dungeon gives a change of 1. If every player had a star rating of 1-5 governed by the votes, they could be grouped together. I suck at explaining but here's the basic mechanic. Cont...