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  1. #301
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Uh, no. You don't seem to understand what he means or have been lucky enough to not have someone do this to you. I did a CM run, and we had a BLM literally afk the moment we entered, we did the ENTIRE run with them just standing there at the spawn point. At first we thought it was some sort of emergency after doing multiple pt calls and such, but as SOON as we killed boss and got our 100 philo, they left DF. It's really frustrating to deal with people who take advantage of the system because there's no penalty for abuse.

    I think there should be some sort of rank system at least, if you're an a-hole people will obv vote you thumbs down and if you get enough reports then there can be some sort of punishment, idk maybe you can't use DF for a week or.... mythos reset >.> As for the subject of kicking, imo it can only be available to kick after you're offline, so if someone d/c you can boot them and get someone new.
    (0)

  2. #302
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    I think its hard to tackle this in a way to make everyone happy.

    On one hand we have veteran players from OTHER games that have their habits and want to have the highest success rate during the fastest run ever. And as soon as they see a weakling they want to get rid of'em asap.

    On the other hand we have the newby, that really wants to try hard at the game, but dungeons are getting harder, the learning curve is steeper. And that newby has not made many friends yet in game... They need to be taught how to tackle the chalenges and that takes extra time on a dungeon run.

    And lastly we have a few bad apples. Yes, we have the little "baslards" out there that ruin the game play for everyone. Now those... Those should have a "vote down" meter. And that vote down meter should work for fate runs, dungeons. -Bad karma meter!

    --> my desire is to not see Vote-Kick implemented. But a Vote down meter for those that play the game maliciously.
    (2)
    Last edited by Reithomeige; 10-03-2013 at 09:32 PM. Reason: Forgot to confirm my desire

  3. #303
    Player
    Snooj's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    18
    Character
    Snooj Baker
    World
    Goblin
    Main Class
    Archer Lv 41
    I'd rather see a downvote system actually. I can't imagine I, or others, will constantly upvote people every single run just because they weren't a jerk. But if I can right click someone and there's "downvote for jerkness!", sure. Also, since an upvote system provides rewards--which are just cosmetic and so many people don't even care--, there's no incentive to still not be a jerk. If too many downvotes puts a lockout timer on all dungeons for however long, now that's an incentive.

    Of course, that can also be abused, so I don't even know how I feel about that.
    (0)

  4. #304
    Player
    Istarien's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Istil Duath
    World
    Behemoth
    Main Class
    Arcanist Lv 15
    Quote Originally Posted by ashikenshin View Post
    you can then level a tank or a healer and get your items faster. This will be more helpful for others dps since their queue time will be lower. You know, two birds one stone.
    As a player who always plays healer, tank, or some other low-damage support class, I think it's kind of nice to have the advantage in a game system for once. Usually, tanks, healers, and support get the lowest score/contribution/rank/reward because they aren't doing enough damage. To be sure, every effort should be made to make the system equitable, but it's a refreshing change to not automatically get the shaft in mechanics like this.
    (1)

  5. #305
    Player
    Sandovale's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Sander Vaell
    World
    Cerberus
    Main Class
    Marauder Lv 38

    "Hate Bans"

    Hi guys, I've seen a good concept for communities as a theory, but never in practice (the point of the concept I think). As a long time WoW player and other games, I felt the vote kick tool was encouraging elitist behaviours, harassment and a very temporary anonymity shield. The ethos "I'll never see this person again, why should I be nice?" seemed very widespread.

    Instead I'd like to suggest a "hateban" system, something I've seen mentioned, that is an anonymous system so players can't tell when they are "banned". This means that every player has an upvote/downvote function, with a democracy system in place so that each dungeon gives a change of 1. If every player had a star rating of 1-5 governed by the votes, they could be grouped together. I suck at explaining but here's the basic mechanic. Cont...
    (2)

  6. #306
    Player
    Sandovale's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Sander Vaell
    World
    Cerberus
    Main Class
    Marauder Lv 38
    +25 points = 5 stars, great player, well liked in the majority of dungeons, only ever groups with players at 3 stars or higher.
    24-10 points = 4 Stars, good player, inexperienced and liked, groups with anyone 2 stars or higher
    9-0 Points = 3 Stars, average/new player, may have issues with communication, behaviour, generally a solid party member but not a constant nice/high performer. Groups with 2 stars or higher.
    0- -5 points = 2 Stars, a poor quality player that isn't felt to be nice or helpful and taking the darker path of gameplay. Cannot group with 5 star players.
    -6 or less points = 1 star, cannot group with players other than 2 stars. Trolls, intentional Wiping, harassment and bad play. Generally bracketed away from "normal" players and longer queue times.
    (3)

  7. #307
    Player
    Sandovale's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Sander Vaell
    World
    Cerberus
    Main Class
    Marauder Lv 38
    Cont... part 3
    This can also work with chat systems, spammers and poor behaviour means those "blacklisted" will only be seen by those Blacklisted, and ignored by the greater community. Over time and random play with others (random rezzes for non-party members, other significant features) this can be considered a "positive" vote, and fix any overall issues. In the same way, anyone found in a lower position wouldn't be penalised unless there are long term issues. In the same way, quitting party as the last person alive could be seen as a "downvote", to avoid people just running from a hard encounter.

    I hope this post is clear, I'm rather tired after work. Apologies if any rules were broken or lack of clarity.
    (2)

  8. #308
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Camate View Post
    Hello,

    From a technical standpoint, it wouldn't be very difficult to have a vote to kick feature for the Duty Finder, and we are planning to implement this.

    However, as there is the concern that it could be used maliciously to get rid of players that groups do not like, we are working hard to create a system that reduces the chances for problems to occur. Due to this, we are continuing to look into the feature, as well as whether we will implement this in patch 2.1.
    Please stop.

    Yes, there is a chance that groups could use this feature maliciously, but you do realize that this vote-kick feature exists in many other games and there isn't an epidemic of people kicking out others just for spite. And in the event that we are kicked, we can simply hit the LFG tool again and get into a dungeon.

    Yes, build in things like not being able to kick a party member for at least 15min to avoid the knee-jerk reaction, and make us not able to kick from when combat start to the end of loot distribution.. but i fear that whatever system is put in place, it will not be as simple as that.

    We are all adults (or those that aren't, are children being allowed to play by adults, so it's not your job to protect the children), and we can take care of ourselves in this game; We don't need big brother safety proofing every. single. thing. You are not going to prevent all harassment in XIV, no matter how hard you try, all you will end up doing is making every "safety-proofed" feature something this painful to work with at best.
    (0)
    Last edited by frostmagemari; 10-07-2013 at 12:48 AM.

  9. #309
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Camate View Post
    Hello,

    From a technical standpoint, it wouldn't be very difficult to have a vote to kick feature for the Duty Finder, and we are planning to implement this.

    However, as there is the concern that it could be used maliciously to get rid of players that groups do not like, we are working hard to create a system that reduces the chances for problems to occur. Due to this, we are continuing to look into the feature, as well as whether we will implement this in patch 2.1.
    Here's an idea for SE.
    Instead of a simple vote kick system, you may think of implement a system where everyone can vote for abandon the duty and it'll pass if 3/4 people or 6/8 people agree on it. That way it won't be unfair for people to abuse the vote kick since they will have to restart after. And of course, make this voting abandon duty to have no penalty since it's by votes.
    (0)

  10. #310
    Player
    Bluebun's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    106
    Character
    Blue Bun
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    DOTA 2 / Valve has a system where at the end of a match:
    1) You can commend players (Under Categories such as Friendly, Leadership etc.)
    2) Report Abuse with stipulation to what kind of abuse. (Purposely Feeding, Chat/ Voice Abuse, Using abilities to purposely ruin a game)
    3) Rate the match with 5 Star system. (Not really anything except feedback for SE)

    People who are reported for abuse by enough players get reviewed. (Chat logs etc.) and action can be taken against them. Punishment can vary from being put on "Low priority" during Duty Finder (So it'll take longer to find a DF party.) To being banned for a day(s).

    ARR could really learn a lot from this system... because the assholes on the internet are universal, and this system weeds them out fairly well.
    (1)

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