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  1. #11
    Player
    yokan's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Dode Capod
    World
    Cactuar
    Main Class
    Arcanist Lv 17
    I think the MVP system is decent, though like many mentioned, it lacks the punishing factor. I really don't see why there is a need to disregard a downvote. Is it because of abuse? Is it because people don't know what consists of a legitimate downvote? I guess the lack of downvote kind of indicates the lack of faith SE have towards the players.

    Let's look at at the downvote. Currently the voting system will be open at the end of a random DF group. Due to the random factor involved in the DF and MVP system, abuse/wrongful downvotes will be uncommon, thus eradicating these outlier votes is quite easy to do. There are so many systems that can control these uncommon anomalies.

    An example would be to have a system that awards ONE negative point if a player receive X amount of votes for every 10 votes received (where X is equal to a outlier threshold). Say the threshold is 4 negative votes. After several runs and after receiving 10 votes, a tally is done. A player who receives 4 negative votes out of the 10 will have a negative point attached to his account. On the other hand, if a player receives 3 negative votes, there is no negative point. Of course this threshold can be whatever number SE wants it to be, so long as it is actually a fair number and account for outliers based on some statistical studying.

    The idea behind this is simple. If a player is really a bad/negative player, he/she will receive a larger percentage of his/her run as negative compared to neutral/positive players.

    As to how to punish people with negative votes, that's the easy part. As long as there is a solid/reliable system in place, you can have any kind of punishment.

    This can also be used for positive votes.
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    Last edited by yokan; 10-01-2013 at 12:14 PM.