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  1. #1
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    I love this idea! It has real potential. :-)
    So, is this a confirmed thing that the devs said they are going to implement? I'm a little unclear on whether this is an official thing or if it's just the OP's suggestion.


    Ha ha ha, is it terrible that my first instinct was to be pessimistic and search for flaws that could be exploited? But it seems pretty solid, since nobody can up-vote their friends, and there's no down-vote. My only concerns are:
    1) It might get people to actually play nice in the dungeon in hopes of getting MVP points, but there's nothing to encourage them to actually give out points. If they are aiming for some exclusive mount or gear and want to feel like a special snowflake, they almost have an incentive not to vote anyone else up. This could possibly be controlled by putting a cap on how many up-votes you can receive before you have to give some more out. Even so, once a player has been through the system and gotten what they want out of it, they have no incentive to keep voting others up.
    2) Everyone will up-vote the tank or healer, provided they are halfway decent. If DPS is doing its job, they pretty much don't stand out at all. :-S
    3) I assume they thought of this, but the votes have to happen only after the dungeon is completed, and they should be anonymous. Maybe even delay the point allocation so that they are all tallied up at the end of the week, so you have no idea who voted you up or not.
    4) Don't let players "forget" to up-vote their teammates. Have a window pop up at the end of every dungeon, which does not disappear until the player either up-votes someone from their group or opts out.

    Quote Originally Posted by KaiKatzchen View Post
    Seeing that you cannot up-vote people that you queue with or friends that you enter with, they are punishing players for being loyal to a group and friends. How is it fair to people that have very nice, friendly LS/FC's who like to do runs with their group and help their group get though DF runs?
    I really don't see this being an issue. There are still a billion reasons to play with your friends/FC, and nobody needs an incentive to be a team player within those communities. It just happens naturally, and will continue to happen.
    If your friends/FC refuse to play with you anymore because they're just out for MVP points, chances are they will have a hard time getting those points at all, and won't be missed anyhow.
    (3)
    Last edited by Fyrebrand; 09-21-2013 at 03:24 AM.

  2. #2
    Player
    Bulwyf's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Konrad Curze
    World
    Exodus
    Main Class
    Dragoon Lv 70
    My problems with this and several have touched on it:

    1. This utterly punishes people who usually group with friends. You will receive almost no votes if you routinely group with friends and no matter how good you are if some random players sees you have very few if any upvotes they will think you are a griefer and leave the instance.

    2. This does not do anything to address the major issues of some players who intentionally screw up instances to get people killed or go AFK in an instance. There must be some kind of feature to /kick people out AND to invite someone into an instance.

    3. There should be a downvote. The way to stop griefers is to make public how someone votes. If all a griefer does is downvote others on purpose it would show and other players would be warned to avoid this player.
    (1)

  3. #3
    Player
    jbizzi's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Middle Linebacker
    World
    Cactuar
    Main Class
    Lancer Lv 42
    Quote Originally Posted by Bulwyf View Post
    snip
    This is why you have to be negatively impacted somehow by being a jerk. This whole "everyone gets a participation award" world that we live in, does not work. If you act like a jerk you will get penalized NEGATIVELY and those that act in accordance or politely will be affected POSITIVELY. Those that wish to group with only friends, will not be affected at all, their status will remain neutral while erring on the positive side until jerkiness proves otherwise.

    Anyone else hungry for some jerky right now?
    (1)

  4. #4
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    This is not a bad idea, depending on how it is implemented. A little benefit for those who play well -- and well with others -- would be a nice thing.

    However, this of course will do nothing do deal with the problems of bad behaviour as there will be no negative repercussions for trolling, harassment, and juvenile actions in a DF group. The fundamental problem with DF remains: as long as it is not one-world only, where actions will have consequences and reputations will get made, it will continue to be something that keeps enabling the worst elements of the larger FFXIV community.
    (0)

  5. #5
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Fyrebrand View Post
    I really don't see this being an issue. There are still a billion reasons to play with your friends/FC, and nobody needs an incentive to be a team player within those communities. It just happens naturally, and will continue to happen.
    If your friends/FC refuse to play with you anymore because they're just out for MVP points, chances are they will have a hard time getting those points at all, and won't be missed anyhow.
    Exactly, no one needs an incentive to be a good and polite player, so why does SE feel it is a good idea to bribe rude and mean players into being good? I think it is very sad that this community is so bad, player wise, that this has even come about.

    As to the second comment, I don't know if you were saying this to use it as an example or if you misread what i was saying. I never said anything about my LS/FC/Friends not wanting to run to me. I am very blessed with a very kind group of people that will help me, and will help anyone in our group with what they need. I have no fears of being ditched for this 'points'.

    My point over all is, people should no be forced to play this game a specific way just so SE can bride bad/rude players into being nice to people. SE needs to just stand up and say 'we are not going to deal with this attitude and we will ban you and/or take away privileged of using DF if you continue acting in this way', and then follow through. I'd rather deal with RMT spam and B-listing them constantly then cater and give gifts to mean players to make them act nice. It's insulting to the players in this game that already try to help the community and help new players etc... especially since the nice players can't play with anyone then know at all in a DF if they want to get these 'points' as well.
    (2)
    I'm just a bun boy, doing bun boy things.