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  1. #61
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    It would need to be at the end of a dungeon, after you've beaten the boss. A screen pops up for each player asking you to vote up your fellow players if you wish. Others can't see your votes. That way you'd need to have good behavior and play throughout. And making votes hidden avoids the issue of anger at the end of the DF group if you find you did not get rated up.

    At the end of the week you could go to a specific location, maybe your GC, and be informed how many MVP points you gained that week. And make it so that you need an incredible amount of points to get good items, if they do give items as rewards. That would encourage people to redo dungeons to get items, plus encourage good behavior.

    I'm willing to give it a chance. It has potential if implemented properly.
    (3)

  2. #62
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Source for this info?
    (0)

  3. #63
    Player
    Bane766's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ymylee Twistfate
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by KaiKatzchen View Post
    Stuff
    The whole point of this system is to fix the jerks in the random DF. If you are constantly running dungeons with your LS/FC then it wouldn't apply to you. So why should you be rewarded? You are neither contributing nor hindering towards the random DF. So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    (2)
    Douleur Peur Mort

  4. #64
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Naberrie View Post
    Snip.
    This would probably be the best way to do it. As you mentioned, has people maintain good behaviour and keeps them jumping back into the DF pool.

    Quote Originally Posted by Bane766 View Post
    So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    You are missing his point. Jerks or not in Duty Finder, a population of players are now being told that there are rewards that they can not obtain unless they 'selfishly' break bonds with their friend/FC/LS groups. The system does have potential to coax some players into running randomly, but if it is going to, even in the smallest degree, coax players to ditch their FC/LS friends to earn a currency, you are remedying the random DF jerks (and queues times perhaps), but are now creating LS/FC jerks. It isn't even that the players are like that themselves, or want to be like that, but are being forced to do so in order to obtain the rewards. If there was an alternative, such as an equal currency that you could earn from running with full/partial groups, it wouldn't be an issue.
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.

  5. #65
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bane766 View Post
    The whole point of this system is to fix the jerks in the random DF. If you are constantly running dungeons with your LS/FC then it wouldn't apply to you. So why should you be rewarded? You are neither contributing nor hindering towards the random DF. So this whole topic doesn't apply to you. If you want the rewards you will have to run the random DF. If you don't then you won't. It's that simple.
    How do you know I don't run random DF's? While I do admit I do run many dungeons with my LS/FC because of peoples attitudes within the DF, I was simply point out how some may see it if they do have groups to help them and showing the other side to this coin. Being helpful to people in the game is being helpful period, no matter what form it comes in. I just don't think it is fair for SE to force people into doing something they may not like or be comfortable with to receive item's/points that they will not be able to get in any other fashion.

    Why people have to have some type of bribery to be polite is beyond me. And as I said in another thread in reference to peoples actions in DF: Seeing that the dungeons are instances they should have a way to report people like this, that when it happens all of the information and conversation as a whole is sent to a GM, and instead of a MVP, their given warnings and after X warnings they can not enter instances for X amount of time or are banned from the game if they continue. That would change peoples attitudes as well, I bet.
    (1)
    I'm just a bun boy, doing bun boy things.

  6. #66
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    I think tokens should be able to be traded for myth and philo (at w/e lowly conversion rate is feasible). I also think we should be able to use them to earn a minion that can repair our gear. So we are in a dungeon and need to repair and we have the minion so we summon it and (the owner) can right click it to repair with gil at a 50% discount or use Vote Up Tokens for a free repair.

    I also think some sort of VoteUp Ranking system should be calculated over time and Your VoteUp rank should affect how you que

    -Platinum
    -Gold
    -Silver
    -Bronze
    -None

    None would have a normal que priority (not yet rated), Bronze +10% priority, Silver + 25% priority, Gold 50% priority, Platinum +100% Priority.

    Now (ILevel restrictions are coming out) so what the Duty Finder sort logic should do when finding players is:

    First, Sort out all the people below the required ILevel for the dungeon, Then sort all the people by their VoteUp Ranking. Attempt to match players in Platinum with other players in platinum, gold with gold, etc etc etc. Only put a gold with a platinum when no platinum of the required role is available.

    Now add bonuses to the dungeon based on whether it's being run by Platinum, Gold, Silver, Bronze, or None

    -None : Dungeon is normal no added stuff
    -Bronze: Dungeon has an extra wing and coffer
    -Silver: Dungeon has an extra wind and coffer as well as an extra piece of loot from the last boss
    -Gold: Dungeon has 2 extra wings with coffer's and an extra piece of loot on last boss
    -Platinum: Dungeon has 2 extra wings with coffer's and an extra piece of loot on last boss. Also their is an NPC Repair vendor at the start of the dungeon offering repairs at 50% off or purchasable with vote up tokens.

    A dungeon should be of the appropriate rank with fixed groups as long as people in the fixed group have been voted up by non fixed groups.

    This would promote using the DF in a positive manner and put more people back in the que at least until they all get voted up and go back to fixed groups.

    Imo there should be a demotion system too though so we can report afk people, exploiters, etc etc. If it only goes up, people will get to the top, then start being #$#* again.
    (0)
    Last edited by Ryios; 09-21-2013 at 02:23 AM.

  7. #67
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jynxii View Post
    You are missing his point. Jerks or not in Duty Finder, a population of players are now being told that there are rewards that they can not obtain unless they 'selfishly' break bonds with their friend/FC/LS groups. The system does have potential to coax some players into running randomly, but if it is going to, even in the smallest degree, coax players to ditch their FC/LS friends to earn a currency, you are remedying the random DF jerks (and queues times perhaps), but are now creating LS/FC jerks. It isn't even that the players are like that themselves, or want to be like that, but are being forced to do so in order to obtain the rewards. If there was an alternative, such as an equal currency that you could earn from running with full/partial groups, it wouldn't be an issue.
    I'm glad someone understood my point, it can cause issues from those who feel their loyalty to friends or a group is being looked down on by SE. What kind of message is that sending? "We will give you X items to be good and stop being rude players", but people who are good and helpful are overlooked for being that way?

    Thank you for understanding. /bow
    (1)
    I'm just a bun boy, doing bun boy things.

  8. #68
    Player
    nekochen's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Karin Shironeko
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Instead of Vote Up which could be potentially exploited, how about a Vote Down? If a player gets enough Vote Down, it triggers a penalty on DF finding time just like leaving a DF dungeon would give you 15 min, but instead, it could potentially be much longer -- say a couple hours. Repeated offender gets 24 hours? Of course, the number of down votes needs to be alot before the penalty kicks in, and it should decay over time (only if no new votes are received in a given period) to prevent possible abuse.. but jerks will still receive them quite fast. It should give them something to think about before making everyone else miserable.
    (0)
    Last edited by nekochen; 09-21-2013 at 02:33 AM.

  9. #69
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ryios View Post
    None would have a normal que priority (not yet rated), Bronze +10% priority, Silver + 25% priority, Gold 50% priority, Platinum +100% Priority.
    In a system where you are not 'forced' to vote, or at least be held accountable, a system like this would be problematic. I'll go through a few scenarios, some already mentioned.
    Scenario 1. Tank/Healer gets up voted because well, tank and healer. DPS is forgotten, or seen as competition for DF queues so doesn't get upvoted.
    Scenario 2. Someone relatively new enters the dungeon, and doesn't do so well. They aren't a bad player or have a poor attitude, they just aren't top notch. Doesn't get a vote so you don't have to queue with someone 'new/inexperienced'.
    Scenario 3. A group of players generally run together, and as such can't up vote each other. The DPS from that group decide to do a random dungeon, and gets even longer queues because they have been unable to attain any votes in the past.

    Queues can already be significantly long for some players, and given the almost endless reason a player could choose not to up vote, it would be unfair to have such a system affect something like this, especially if the motivating factor is "I won't vote for you so you have less priority then me!". Sounds incredibly bad, but if you've had to wait in a 90 minute queue consistantly, I'm sure this thought would cross your mind, even if you were the nicest person in the world. I think the material rewards is already bad enough.
    (3)
    If my posts seem short or incoherent, I am probably editing the rest in.

  10. #70
    Player
    Squigibo's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Squigibo Bradhadair
    World
    Midgardsormr
    Main Class
    Conjurer Lv 36
    So a squishy tank, unable to hold hate, downgrades the healer....

    Ok next idea anyone?
    (0)

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