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  1. #91
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Hiruke View Post
    Or let people do a "preferred/not preferred" player list so you never get matched up with people you mark as trolls ever again.
    Can you blacklist people across different servers? And does this stop you from getting queued with them again? This is how League of Legends works, and does an incredibly good job of keeping you separate from the especially toxic players.

    Incidentally I am in a CM run right now that took less than 5 minutes for people to start insulting each other. Yay for the weekend; guess it is time to queue up with JP only (at least if they insult each other, I can't understand it :P)...

    I like your system of giving people 'points' to become a 'better player', especially since everyone feels they are entitled to having a relic weapon. This should be the stuff that motivates you to getting better, but the attitude has certainly changed over the last few years
    (0)
    Last edited by Jynxii; 09-21-2013 at 11:03 AM.
    If my posts seem short or incoherent, I am probably editing the rest in.

  2. #92
    Player
    Aicasia's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Aicasia Corazon
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Terrible idea, flawed in its very conception as many others have pointed out. Putting rewards in place is one of its biggest design flaws for sure.
    (0)

  3. #93
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    This is not a bad idea, depending on how it is implemented. A little benefit for those who play well -- and well with others -- would be a nice thing.

    However, this of course will do nothing do deal with the problems of bad behaviour as there will be no negative repercussions for trolling, harassment, and juvenile actions in a DF group. The fundamental problem with DF remains: as long as it is not one-world only, where actions will have consequences and reputations will get made, it will continue to be something that keeps enabling the worst elements of the larger FFXIV community.
    (0)

  4. #94
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Exactly, no one needs an incentive to be a good and polite player, so why does SE feel it is a good idea to bribe rude and mean players into being good? I think it is very sad that this community is so bad, player wise, that this has even come about.
    Actually, no. Some people enjoy being turds and DO need an incentive to not be one. It has to be more profitable for them than the entertainment value of being toxic.
    (3)

  5. #95
    Player
    TheNeoReaper's Avatar
    Join Date
    Aug 2013
    Location
    Keokuk, Iowa
    Posts
    35
    Character
    Fayt Leingod
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Crica View Post
    really, no thoughts on SE's new system to help random DF groups?

    i guess everyone just wants to bitch instead of come up with ways to help...

    oh well... i tried...
    This will be a major fail.
    (0)

  6. #96
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KaiKatzchen View Post
    Seeing that you cannot up-vote people that you queue with or friends that you enter with, they are punishing players for being loyal to a group and friends.
    (1) Because abuse don't happen in FC/LS parties. So it was never a problem in the first place. Abusive behavior in FC/LS runs can be easily taken care of by disciplinary action. Not so in random pugs.

    (2) The problem here is with random pugs where there are no incentives to be nice. So the solution was targeted at random pugs.

    (3) The MVP system is aimed to improve relationships in random matches, and indeed if you read the interview, it only allows votes on random matches.

    * For those who have not read the details of this system: the planned MVP vote only activates in a "Random Duty match". I.e. you don't queue solo for AK and get votes. You queue a random duty, the server decides where your role is most needed, and you be nice to those people who's been waiting for you for so long. So you may very well get into a story mode Garuda fight. If you be nice and explain the fights, pull the group through, sure you'll get your MVP vote. Note also this is once a day.

    So no, it is not penalizing anyone. If you refuse to help strangers by always playing with your mates, you have no right to claim any rewards that are given to people who help strangers.

    PLUS, it is a once-a-day reward. So you can very well just do one random and go back to your mates and still get the full rewards.

    ** What this also means, is that it doesn't help the end-game grinding dungeons much. You don't do random on that. But you may get a few random matched people who try to be nice and end up there...well maybe it helps a little.
    (2)
    Last edited by Zfz; 09-21-2013 at 12:36 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #97
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Seeing that you cannot up-vote people that you queue with or friends that you enter with, they are punishing players for being loyal to a group and friends.
    No, they're preventing people from abusing the system. OF COURSE you're going to upvote your friends. It doesn't punish you, because you can always run with those people. They don't need an incentive like the turds do. Not haivng to put up with those people is its own reward. The whole point of changes like this is to improve the experience of PUGs in the DF. if you've formed a competent party yourself, it should already be a better experience.

    Also, if you could upvote your friends, it would mean that baddies could upvote eachother to compromise the system.
    (2)

  8. #98
    Player
    EmeraldSerenade's Avatar
    Join Date
    Aug 2013
    Posts
    189
    Character
    Roxie Revolver
    World
    Balmung
    Main Class
    Goldsmith Lv 100
    This sounds... Completely stupid and meaningless.

    This doesn't solve any problems at all.
    (0)

  9. #99
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Uveck View Post
    This will not work as it will only divide the two groups even further. You really think the guy who queues up for the DF for his first run is going to get MVP when everyone is asking him to skip cut scenes? If people are vocal in the group you will have part of the group voting for the people who rush through and the other half voting for the people who want to allow people to watch cut scenes.
    That goes both ways. The guy watching the cutscenes isn't going to upvote anyone who complains that he's watching a cutscene.

    If you're in a group with 8 friendly strangers, each person can earn 7 votes.
    If you're in a group with 6 friendly strangers and 2 douchebags, the 6 friendlies can earn 5 votes. The 2 douchebags will, hopefully, earn none.(I say hopefully because you just know theres gonna be that one apathetic player who doesn't care and will just upvote them with the rest of the group)
    (2)

  10. #100
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zfz View Post
    * For those who have not read the details of this system.
    Assuming the system stays as described, and is a daily as such, it will not be anywhere near as bad as how the OP posted it. One run to 'help out' is completely different to doing a dozen runs to accumulate points faster. Of course, what is to stop people from not up voting you so you have to queue more allowing them to get faster queues, or just to troll you in a completely different way.

    In regards to getting roles into the DF pool that otherwise wouldn't be there, why didn't they just go with WoW's system of rewarding Tanks/Healers when they are in high demand with 'goody bags' that contain stuff like food, extra gil and maybe a small chance of obtaining rare (but otherwise obtainable elsewhere) pets based on your actual level, not scaled level?
    (1)
    If my posts seem short or incoherent, I am probably editing the rest in.

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