The problem is that Tanaka advertised guildleves as one of the MAIN features of XIV's gameplay. And as it turns out it's really just a bunch of barebones, repetitive kill x amount of mobs quests with zero story elements or challenge.Agree. Leves are simply a small dose of grind substitute every 36 hours, you could even call it an exp bonus system. The real problem is, the lack of any real content makes us think that leves were meant to be fun, challenging or interesting.
In time, when real stuff to do gets released we won't care that leves are boring and repetitive, we'll simply do them when we need the SP and go have fun in a dungeon/whatever else.
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