Quote Originally Posted by Aurongroove View Post
One of the problems I've come up against is the Macros Icon not behaving like a regular Skill Icon.

i.e.
/ac "Thunder II" <closest aggroing enemy or whatever>

The above command works near identically to thunder II, and I might assign it the Icon for Thunder II. There is no way to get the Icon to behave like the Thunder II Icon thoughL It doesn't display cool down, or when thundercloud is available.

Could Game dev create an option where you can assign an 'actual' skill icon or elements of a Skill's icon (combo display and cooldown) to a macros icons?
?? Isn't this already in the game?

/macroicon "Abilityname"

Using that at the start of your macro should give that macro the icon for the Ability you choose.
The icon will change as normal to show ability cooldown.

Example: I have a macro as follows:

/macroicon "Convalescence"
/ac "Convalescence" <me>
/ac "Cure" <t>
/ac "Second Wind" <me>
/ac "Cure" <me>

This is used by my GLD to maximise healing abilities, Healing my target if it's friendly and me if I have no target or the target is an enemy.
When dragged onto my Hotbar, the icon is that of Convalescence, and it displays the cooldown for Convalescence.