It's quite the opposite in EvE. Corps don't run the markets. They can fluctuate prices for a limited time only. But I am in a solo corp and I make hundreds million or a few billion of isk each week from industryCrafting will always be a third rate gear path and general waste of time for most efficiency-oriented Concerns because if crafters could genuinely make endgame-grade stuff more than about once every couple of weeks with raid gated mats, craft guilds would eventually organize that could seriously control markets on entire servers. If they strictly control the means of generation, they control the means of proliferation.
Not players that cleverly cooked up a trade union and went on to price fix everything vital to play the game.
Think its absurd? EVE called; that IS the game over there. Blowing stuff up in space is just graphics in the background; irrelevant.
Last edited by Darlantan; 09-28-2013 at 12:56 PM.
They run the markets, but they've got the whole game's worth of competition. Its the coalitions, not independent corps, you want to look at. A few billion ISK is beans in the factorings of what goes on in the tugs of war between coalitions to dominate markets.
http://www.penny-arcade.com/report/a...onlines-entire
But then this sort of thing happens. And that's just one particularly hilarious example of why free market enterprise in MMO's is probably a bad idea for a dev studio, unless that's one of their selling points like it is with EVE.
Here? Oh dear gawd. Nuclear Buddha on a flaming pogo stick, the economy would belong to twelve people in three days, and SE would have to engage in PR nightmares of 'punishing legitimate players' by forcing them to not deny entire servers reasonable access to <insert crafting material here> because they felt like making a small show of power.
Last edited by Chrysania; 09-28-2013 at 01:32 PM.
The link you provide is an examine of a player doing an exploit (a legal one, something of an oversight by CCP). Not an example of a coalition or an alliance taking over the markets. The only true thing they can take over for a long term are areas in nullsec space. But they can only manipulate high sec markets for a limited time and mostly only a certain item or industry and not the entire market. The big market changers are CCP themselves.
Also I make hundreds of millions isk per week sometimes a billion or two alone (with only an hr or so of time per day), which is a lot in eve for a single person. That pays for my game time and dozens of ship loses as I tend to only fly cruisers and below.
But yes there are some cases where players (well corps actually) lose $9,000 worth of in game goods.
As fir FFXIV yes the economy is poor, in fact most players are poor. Crafting doesn't provide a lot of income as it does in EvE or even FFXI. Not to mention unlike EvE of FFXI there is an overabundance of crafters/gatherers in this game as they're the easiest classes to level. Pretty soon in about 2-4 weeks the markets will be complete saturated with everything even the high level stuff. Already I can see a major difference of 40+ gear today than I did last week. those who were lucky enough to get their crafts/gathers to 50 and hoard their gil will certainly be the ones holding the wealth.
I imagine things will be worst once housing enters the picture as more gil will exit the economy while many players will still remain broke.
Last edited by Darlantan; 09-28-2013 at 02:40 PM.
I make a pretty decent amount of money from crafting. I'm not shoveling in millions, but still. So do some of my friends. You can make things to spirit bond and turn into materia on a lot of stuff, and some crafted gear is better if properly forbidden melded than dungeon gear. I think being able to fix your own gear is actually cheaper as well, than right up getting it repaired, isn't it?
Gathering classes are worth it, to an extent, for things like clusters, crystals, and catalysts. Then again, I enjoy being self sufficient and being able to have my own food and supplies whenever I want.
To that, I think it would be fine to have equipment sets that are crafted but unreadable. They are so fast to level, everyone should be lvling them. That particular crafted gear can be better than the tradeable crafted and dropped, ud say 5 ilvl higher. Those ones I would not mind mind grinding my eyes out to obtain.
My Leatherworking is supporting my Carpentry habit at this point. There have been countless occasions when a new weapon that I've created is selling in the Market at OR BELOW the NPC sale price. I can only assume that it's from people dumping their quest rewards in there.
On the other hand I've found a (very few) armor pieces that make a decent profit. The best are the (again very few) items that are only craftable.
The problem with only specializing in these two DoH classes (along with the Botanist supporting) is that I don't create very many usable materials. Lumber and leather is about it - and I tend to need what I get. I tried farming 300 Walnut Logs, and creating a stack of lumber - but at my server's current rate (80-100 each) it's just not worth the time and effort, especially once the shard use is factored in.
Last edited by gamersince1976; 09-28-2013 at 07:03 PM.
to tell you the truth i leveled my alchimist much much faster then my WAR to 50The problem with this is that, even w/o side quests, DoW/DoM WILL ALWAYS level faster than a DoH/DoL. So you end up with a lv50 PLD and lv10 ARM/BSM. Its just not worth that much to lv up for gearing purposes. And they dont sell fast/good either....
I do love crafting in this game tho, love how they have their own separate lv, equips, status, skills... I just feel like they are kinda 'meaingless'! But I still hope that with the next few patches/updates, crafters can shine more.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.