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  1. #10
    Player
    Illusion's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    97
    Character
    Xuro Deluxe
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by FinagleABagel View Post
    That doesn't change my answer. First off, if it's true pugging then you are forced into 2 healers / 2 tanks anyway. Second, let's take a look at what kill people

    1) Stomps - A simple HP gear check, one WHM is pretty close to being able to heal it off with SCH mitigation mattering in the last phase.
    2) Plumes - Basically a 1.8k spike on ranged. If one DPS screws up and hits two, they are dead. Heals won't even matter.
    3) Landslide - Pretty much instant death.
    4) Bombs - It's possible to eat one, most pugs can't do it. I'd call these an instant death in pugs.
    5) Mountain Buster - Huge damage, relies on tank to cycle abilities properly, helps if SCH casts Aldo prior to hit.

    The *only* thing bringing more healers will help is the stomps, which is incidentally the least deadly thing Titan does. Bring 3 healers if you have supreme discomfort with your healers.
    Pug is Pickup Group not Duty Finder...

    We all know how its done, we all know with what setups its possible, what I am saying again is with a pickup group from my experience, the safest route is with 3 healers.
    He states his Healers keep dying.
    (0)
    Last edited by Illusion; 09-20-2013 at 10:11 PM.