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  1. #61
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I feel you man, i'm losing faith in the end game content of this game real fast, i'd rather have a game that takes months just to get to level 50 where the entire progression is so meaningful that by the time you get to 50 you easily remember the faces and names of all the difficult enemies you've had to face. End game itself should be something you reached through effort and even more ridiculous effort in getting through it. I am sort of hoping that The Elder Scrolls mmo will be more challenging as a whole but looking at their videos it looks like they just took skyrim and turned it into a multiplayer SWTOR-ish game...i'm thinking the only game that will come out soon which will be worth playing will be Archeage lol.

    Also to
    Quote Originally Posted by Swishytail View Post
    this post
    you can't really fault the people who smash through the game in this day and age, its more like the game shouldn't be created in a way where it's even possible to be smashed through in a few days, I don't care how many hours a day you have free time it should take weeks or months of challenging yet enjoyable effort and coordination with friends or other players to get through the content and that is the sort of game that will save the mmo genre.
    (4)
    Last edited by Yoko_Kurama; 09-21-2013 at 02:34 AM.

  2. #62
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Swishytail View Post
    Right, but you can only do that so fast. These people who hit
    50 in 2 days, get relic weapon on day 3, clear 4 turns of
    Bahamut's coil in less than a week. What do you expect?
    You can't just flip a light switch on and poof, there's 5,000
    more hours of content.

    That's just the reality of it. If you choose to destroy the
    current end-game at extremely fast speeds, that's fine. If
    that's your playstyle, go for it. But you cannot honestly expect
    SE to just pump more and more content in every other
    week.
    I don't disagree with you, however there needs to be some responsibility on the development team to release said content with a logical progression plan in place as well. I fear this doesn't appear to be the case with 2.1 or the current end-game content in place. Jumping back and forth between Crystal town and Coil content seems like a plan to do nothing but create more redundant content rather than a creating a logical path of progression which is required for a healthy MMO endgame.
    (2)

  3. #63
    Player
    Bouteiller's Avatar
    Join Date
    Jun 2012
    Posts
    38
    Character
    Guy Boutellier
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    It's incredible people are still complaining. If end game isn't what you want it to be right now, leave. It won't come fast enough for you, I can tell you that right now, since the producer has outlined, in great detail, when things are coming out. You sitting there complaining that a game a month old doesn't have more end game, is pathetic.

    You can try to be as "right" as you want, but if what you're looking for isn't here, then you should just go. They are working on it. It will take time. If you can't figure that out then you have problems. Many of us are fine with how things are and will be able to keep ourselves occupied until more content comes out. We will pay their salaries and enjoy the beautiful world they built and will continue to build upon.

    No game is universally liked by all. This game just might not be for you since they don't have the level of end game depth you want.
    (5)

  4. #64
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Swishytail View Post
    -snip-

    That's just the reality of it. If you choose to destroy the
    current end-game at extremely fast speeds, that's fine. If
    that's your playstyle, go for it. But you cannot honestly expect
    SE to just pump more and more content in every other
    week.
    Yes, we can't expect them to do that.

    However, we should be expecting content that's varied and somewhat challenging. The reason why even semi-casual players are running out of things to do is because of the ubiquitious accessibility of everything that's end-game related.

    As of right now, the only gear that's relatively out-of-reach for the majority of the playerbase happens to be Allagan gear. But SE found a "work-around" for this issue.

    Can't get Allagan gear? No problem. Just farm AK on a weekly basis, be a bit a patient, and you'll have access to gear with almost exactly similar stat amounts, just different stat itemization.

    So, they've already destroyed the next Tier of gear by making bosses in Coil either drop nothing or items that nobody can use (SMN Allagan Hands drop yet there's no SMN in the group. What an utter waste).

    In their zeal to make everything accessible to everyone through various means, they've shortened the longevity this game could offer by 75%.

    QoL changes, incremental content updates, and other non-vanity-based content (I'm looking at you Swimsuit Event) need to be pumped-out at the scale of GW2.

    Yoshida's team has arguably accomplished the first hurdle of producing/creating a good MMO. Now they need to stop looking at themselves as a game company but rather a service-oriented company that should be providing content at bi-weekly pace.

    GW2 and ArenaNet have understood this model and it's been successful. Let' see if Yoshida and Co. can adapt to an ever-changing MMO landscape.
    (5)

  5. #65
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by roflcaust View Post
    Yes, we can't expect them to do that.

    However, we should be expecting content that's varied and somewhat challenging. The reason why even semi-casual players are running out of things to do is because of the ubiquitious accessibility of everything that's end-game related.
    True.

    It really just comes down to the impossibility of finding a happy medium for everyone playing. Either content is coming out too fast, or not fast enough, this dungeon is too easy, or too hard, etc. I have yet to play any MMO that is "perfect" in whatever sense you deem that word to be.

    I go into MMOs knowing that it's going to take time, there's going to be problems, changes, content issues, etc. Can't tell you how many times I got frustrated with games like WoW, even YEARS after initial launch. There were still content issues that were really an annoyance.

    I guess I'm just hoping that people don't jump-the-gun and drop their subs and quit the game before 2 or 3 patches come out because of the current state.
    (2)

  6. #66
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    However, we should be expecting content that's varied and somewhat challenging. The reason why even semi-casual players are running out of things to do is because of the ubiquitious accessibility of everything that's end-game related.
    The OP only stated what Yoshi-P told us, Not what is going to be in 2.1 as a whole.

    He is only basing his OP on facts Yoshi-P has said, but what Yoshi-P said isn't all in 2.1.


    Also: The game has just came out, there is a lot of things to do in this game. as with all new MMO's ( FFXI, WoW etc) They need time to add new content. Within a years time, there will be this "variety" you and some people want ( end-game wise).

    When a MMO just starts out, end-game content will be scarce ( but there is options like Gaurda/Titan/Ifrit Hard mode, and Coil, and Mythos farming) I feel that's more than enough for a game that's starting out.

    In a years time, You should see a lot of end-game content. People just need to be a little patient.
    (0)

  7. #67
    Player OrganizationXIll's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Its a patch. Not an expansion.
    (4)

  8. #68
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by OrganizationXIll View Post
    Its a patch. Not an expansion.
    Except it's a content patch. This is the model outlined by Yoshisa himself when explaining the reason for going with a subscription model. 'Free' content patches every three months then the occasional paid expansion for significant updates to the game.
    (0)

  9. #69
    Player
    nimrod's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Nimrod Dragneel
    World
    Odin
    Main Class
    Gladiator Lv 50
    Well i hope ppl can stop bitching at each other here in the thread.
    I know we all got our opinions, if the content is enough for some its 100% ok. But if the game is so "easy" u tear through the content as an FC group and u see no real "new" endgame raid content for the next 7month.. its just sad. I know we can just re-sub and all that.. but rly why do companies releases games with 0 effort on endgame. They haven´t even gotten pvp in for release what would still give them more time for more endcontent or PvP tiers or whatever later on - thats another point which is just "bad" gamedesign.

    Just a few primal fights which u do 1time for the relic quest, 1 real instance for "tomestones" aka Amdapors Keep and a small 4Boss Dungeon aka Bahamut are just not that much. And for ppl like me which love "raiding" with a group its even less content.

    So yeah u can level xyz classes and jobs and professions but in the end u still got those poor endgame dungeons for the next months to come. 2.1 isn´t going to happen before nov/dez and has nealy 0 progression dungeons, only a few "hardmodes" for primal fights and an 24man Duty Finder pug dungeon.
    (1)
    Last edited by nimrod; 09-21-2013 at 04:15 AM.

  10. #70
    Player
    Noata's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    270
    Character
    Kazari Uiharu
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The material used is legitimate, However I think highlighting only 2 feature of the 2.1 update is a bit hasty. They plan on addition quite a bit in 2.1 so though bahamut may not be getting any love. by no means are they not adding content to do at end game. I will stress what I have said from the beginning. Take it easy, enjoy the game and have fun... The game has been out a little over a month, chill and have fun. 2.1 will keep you very busy.
    (0)
    “Even the finest sword plunged into salt water will eventually rust.”
    ― Sun Tzu, The Art of War

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