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  1. #11
    Player
    NSquirrel's Avatar
    Join Date
    Aug 2013
    Location
    Lima Lominsa
    Posts
    23
    Character
    Valyria Useless
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Done at 44 with a full 44 team: help the DDs to kill the feather (spread at least one dot), it will allow the party to have at least a full rock to cover behind before switching to the last phase. At this moment top up yourself at first, the full AE healing, activate your fairy boost, all your CD .... and .... LB 2 of a dps should be sufficient.
    (1)

  2. #12
    Player
    c2alston's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Pocket Power
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Phase 1 place EOS near tank but out of range of AOE, if melee in group she will heal him them also.

    Stay away from rocks until she goes up in the air, follow tank to rock and stand behind.
    Rinse and repeat. When she switches sides of arena you will have to move fairy.

    Phase 2 cast swiftcast +succor as she begins to go in the air to smash all the stones. if done in time no one will die. Everyone in group stand behind her while tank has the front.

    If you get to this point it's a DPS race and as long as everyone stays behind her the healing is easy as the fairy will help also.

    With this method the Limit Break is saved for the DPS.
    (0)

  3. #13
    Player
    jamesrandal's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Feedyour Senses
    World
    Famfrit
    Main Class
    Conjurer Lv 22
    One thing I can say for sure, melee DPS make this fight hard on the healer... Heres hoping you don't get 2 melee dps lol
    (0)

  4. #14
    Player
    Lilysparkle's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Lily Lunaheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    I think the key to this fight that someone else has already mentioned is the idea of placing your faerie in a good spot.

    The tank has to make sure they fight Garuda away from the 4 pillars because Garuda's aoe can dmg them. So this typically means basically where Garuda spawns. So I place Eos approximately in the middle of the 2 pillars that are closest to Garuda and tank - and then I more or less forget about her. ;o When Garuda disappears, she may spawn at the opposite side to do her attack, then the fight resumes. If the tank moves to her there, you can move Eos to the same spot but on the otherside - so inbetween the two pillars again. At the end when the pillars are all gone, you can probably tell Eos to follow you again, or just place her almost *on* Garuda herself. I've been using faerie placement/heel tactics in other boss fights and it works so well it's not funny. Sometimes it is still better to have her following you - it's very fight dependent.
    (0)

  5. #15
    Player
    Tyvek's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Dungeon Master
    World
    Goblin
    Main Class
    Summoner Lv 50
    I did this at 44 no af we did it in 3 tries was with a duty finder group.
    (0)

  6. #16
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Just to update that in the end I did beat it lv 44 as well
    I think it was just the previous group I was with that did not work too well

    I tried again on DF, we had few wipes but each time getting closer, i think we made it at 4th or 5th try
    Only thing we had to do is to use the Tank's limit break before her big attack and after was ok I could get people back to health

    So it's not possible at all, don't get discouraged if you could not make it with one group
    (0)

    Larek Darkholme @ Ragnarok

  7. #17
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    I didnt think this fight was to hard to heal. The issue in all of the parties I have done was the big AoE, it is much easier if the tank uses LB3. If you are going to be healing as a SCH endgame you need to have a MO macro for your heals if you dont already. The AoE heal is terrible as a heal but very good as a preventative heal, as in, cast it before everyone gets hit to prevent damage. Using the MO heals on the party frames is much better than just casting Succor.
    (0)

  8. #18
    Player
    Sylvanna's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Sylvanna Soonkyu
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Did it at lvl 44 on Day 2 of Early Access, with a full lvl 44 team. Tonberry server 2nd kill. No swiftcast, stoneskin, and all that other cross class stuff. It's all about maximising every utility cd you have in your inventory, as well as throwing shields up before the damage comes. Succor should never be spammed unless in an emergency.

    The main mechanic which people usually wipe to is in Phase 2 when Garuda flies far away and the tank has to act as a pillar. Shields (and Sacred Soil if you have it at lvl 45) should be up at that point. Tank LB is probably what most people would have to use to survive this.

    If you're having problems at lvl 44, grind some FATEs to lvl 45 and get Sacred Soil. Best Scholar ability ever.
    (0)
    Synapse | Tonberry
    http://www.synapse-guild.com

    chusanは私の神様です

    Sylvanna Soonkyu
    http://www.xivarmory.com/character/2437832

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