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  1. #51
    Player

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    Mar 2011
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    Quote Originally Posted by Shiyo View Post
    Yeah, they did, for the LW quest. That's why I'm saying it's excessive! There were THREE markers on the path, showing you a path where to walk to the chocobo stables. Do the level 20 LW quest yourself if you don't believe me and you'll see!
    thats a bad example, cuz those were specific Cut Scenes you had to go to

    if you went AROUND the long way to the choco stables, you WOULD NOT get the end cut scene, you had to do them IN ORDER to get there

    thats not a path, those are cut scene markers

  2. #52
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    There's no cutscenes o_O
    (0)

  3. #53
    Player

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    Quote Originally Posted by Shiyo View Post
    There's no cutscenes o_O
    they are quest markers, if you go around you still dont get the end cut scene you MUST go to those spots in order

    i know cuz i did go around originaly lol

  4. #54
    Player
    AquaRyu's Avatar
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    Mar 2011
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    1,270
    Character
    Aqua Ryu
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Good Evening english' fellow!

    I love you sweety "!" <3
    Maybe a filter/command to hide it would make more people happy /o/
    (2)

  5. #55
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by TheVedis View Post
    they are quest markers, if you go around you still dont get the end cut scene you MUST go to those spots in order

    i know cuz i did go around originaly lol
    Oh I didn't know that x_x Ok that makes more sense then.
    (0)

  6. #56
    Player

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    Quote Originally Posted by Shiyo View Post
    Oh I didn't know that x_x Ok that makes more sense then.
    yeah, i had a MAJOR wtf moment when i went where it told me in the description back near launch for that quest

    then i backtracked and hit the "cut scene" or marker(which gives you a small message) and then as i went back to the stable from there each marker causes a new message to show til i got to the stables


    basicaly, its one of the few examples where it may look like a path but it actualy isnt

  7. #57
    Moderator Melodicya's Avatar
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    Feb 2011
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    71
    Hello Everyone!

    While I understand that the debate has calmed down a bit now, a number of posts that were either off topic or contained personal attacks were removed from this thread. Please follow the forum rules when making posts for a trouble-free and productive exchange of information.

    Please visit the following page for reference on the forum guideline:

    FINAL FANTASY XIV FORUM Guidelines
    http://support.na.square-enix.com/rule.php?id=902&la=1

    Thank you for your cooperation!
    (7)

  8. #58
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I hope you know the system is not individually designed for each individual quest. Some code will be used to generate those markers and yes it might seem stupid on something so close, when something starts in limsa and says go to coerthas its very handy.
    (0)

  9. #59
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    65
    I'm fine with the quest markers as is, they are useful for quickly reminding yourself where to go. I start quests and a lot of times don't finish them in one sitting (LS starts leves, log out to go to sleep etc.) Its easy to just quickly check the map and see where I was heading before I stopped.
    This does not really hurt anything at all, its just convenience.
    (1)
    Eorzea's children are trees in a grove - bending to the wind like the willow, or bearing it like the oak. Yet live how we might, the wind shall blow.
    Kan-E-Senna, Elder Seeder

  10. #60
    Player
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    Mar 2011
    Location
    Ul'dah
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    1,064
    Quote Originally Posted by Shiyo View Post
    It insults my intelligence and teaches people to be lazy, never read, not pay attention, etc. This entire game teaches people to not pay attention, so yes it hurts the game as a whole.
    Yea...I think the fact that people are already lazy is the reason they aren't doing something more productive with their time and playing a video game instead. I'm not too worried about quest markers because honestly some of those quests would take forever otherwise, such as the "confessions" quest, unless they reword the quest to tell you exactly who to talk to. I don't care any more honestly, I am actually enjoying the quests and I love running across them by accident and they're such a minute part of the game that it doesn't even matter.
    (6)

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