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  1. #1
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    Quote Originally Posted by Shiyo View Post
    Yeah, they did, for the LW quest. That's why I'm saying it's excessive! There were THREE markers on the path, showing you a path where to walk to the chocobo stables. Do the level 20 LW quest yourself if you don't believe me and you'll see!
    thats a bad example, cuz those were specific Cut Scenes you had to go to

    if you went AROUND the long way to the choco stables, you WOULD NOT get the end cut scene, you had to do them IN ORDER to get there

    thats not a path, those are cut scene markers

  2. #2
    Player
    Jocko's Avatar
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    Mar 2011
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    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Shiyo, I agree with a number of you points. I think that the journey is more important than the reward, and I agree that the game could stand to up the difficulty in a number of areas. At the same time, a number of conveniences should be added to prevent players from just looking up the information via a website, much like what everyone did in XI. It's important to find a proper balance.

    I think the best way to handle this is to bold key locations and items in the text of the quest information, and adjust the map to make locations easier to spot. In instances of quests wanting you to find some random spot in the desert, I think the quest information should give you it's coordinates, instead of placing a quest marker on the map. Using these methods, the game gives more than enough information, and at the same time does not lead you directly to your goal.
    (5)

  3. #3
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Jocko View Post
    Shiyo, I agree with a number of you points. I think that the journey is more important than the reward, and I agree that the game could stand to up the difficulty in a number of areas. At the same time, a number of conveniences should be added to prevent players from just looking up the information via a website, much like what everyone did in XI. It's important to find a proper balance.

    I think the best way to handle this is to bold key locations and items in the text of the quest information, and adjust the map to make locations easier to spot. In instances of quests wanting you to find some random spot in the desert, I think the quest information should give you it's coordinates, instead of placing a quest marker on the map. Using these methods, the game gives more than enough information, and at the same time does not lead you directly to your goal.
    I stopped reading after this post cause its filled with Greater Essence of Win and Truth!
    (3)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #4
    Player
    Chezen's Avatar
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    Mar 2011
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    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jocko View Post
    I think the best way to handle this is to bold key locations and items in the text of the quest information, and adjust the map to make locations easier to spot. In instances of quests wanting you to find some random spot in the desert, I think the quest information should give you it's coordinates, instead of placing a quest marker on the map. Using these methods, the game gives more than enough information, and at the same time does not lead you directly to your goal.
    They can do that as long as I get a cute magnifying glass and tweed cap for my character.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  5. #5
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    There's no cutscenes o_O
    (0)

  6. #6
    Player

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    Quote Originally Posted by Shiyo View Post
    There's no cutscenes o_O
    they are quest markers, if you go around you still dont get the end cut scene you MUST go to those spots in order

    i know cuz i did go around originaly lol

  7. #7
    Player Shiyo's Avatar
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    Apr 2011
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    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by TheVedis View Post
    they are quest markers, if you go around you still dont get the end cut scene you MUST go to those spots in order

    i know cuz i did go around originaly lol
    Oh I didn't know that x_x Ok that makes more sense then.
    (0)

  8. #8
    Player

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    Quote Originally Posted by Shiyo View Post
    Oh I didn't know that x_x Ok that makes more sense then.
    yeah, i had a MAJOR wtf moment when i went where it told me in the description back near launch for that quest

    then i backtracked and hit the "cut scene" or marker(which gives you a small message) and then as i went back to the stable from there each marker causes a new message to show til i got to the stables


    basicaly, its one of the few examples where it may look like a path but it actualy isnt

  9. #9
    Moderator Melodicya's Avatar
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    Feb 2011
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    71
    Hello Everyone!

    While I understand that the debate has calmed down a bit now, a number of posts that were either off topic or contained personal attacks were removed from this thread. Please follow the forum rules when making posts for a trouble-free and productive exchange of information.

    Please visit the following page for reference on the forum guideline:

    FINAL FANTASY XIV FORUM Guidelines
    http://support.na.square-enix.com/rule.php?id=902&la=1

    Thank you for your cooperation!
    (7)

  10. #10
    Player
    AquaRyu's Avatar
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    Mar 2011
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    1,270
    Character
    Aqua Ryu
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Good Evening english' fellow!

    I love you sweety "!" <3
    Maybe a filter/command to hide it would make more people happy /o/
    (2)

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