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  1. #7
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Not end game, but here's what I've noticed so far:

    Foresight is garbage (as everybody knows).
    Suggestion 1: Enhanced Foresight reduces cooldown to 90sec and increases Parry rate by 20%
    Suggestion 2: Enhanced Foresight reduces cooldown to 90sec and increases healing received by 10-15% (WAR needs more heals than PLD).

    Mercy stroke is too weak and the timing is too difficult to be of much use.
    Suggestion 1: Boost dmg so you're more likely to kill something (300-400)
    Suggestion 2: Change ability so that it heals if you kill the target OR if the target dies in the next 3 sec. Makes it possible to actually use this on adds to heal yourself.

    Storm's path is TERRIBLE. TP cost too high, heals for nothing, requires you to not use your +threat combo and not get the dmg boost from storm's eye.
    Suggestion: Get rid of it, add the 50% heal effect to Storm's Eye. Move storm's eye to level 38. Replace lvl 50 ability with steel cyclone (see below).

    Steel cyclone is unusable in its current state.
    Suggestion: Change steel cyclone to a lvl 50 MRD ability. 100 potency, combo effect:200-250 potency and generates wrath when used after maim. Now we can use it reliably in an aoe tanking situation to both build and maintain wrath. The trade off being that it generates less threat than overpower.

    PLD has a TON of very strong defensive abilities that push it way past WAR in its primary role of not dying. WAR could use another big defensive cooldown ability.
    Suggestion: Add nerves of steel, reduce dmg by 30-50% for the next X sec, 90-180sec cooldown. Only usable while infuriated, consumes all wrath. Lvl 45 ability (to replace steel cyclone).


    Probably won't make the classes equal, but it would help narrow the gap a bit.
    (0)
    Last edited by Giantbane; 09-20-2013 at 09:48 AM.

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