So many of the problems we're seeing with AFK players and other trolls would be immediately fixed with Vote to Kick. The game needs this feature, ASAP.
Any feature, in any MMO, will be abused by some segment of the population. However, there are safeguards and restrictions they can install so that this will be minimized. Depending on party size, they can adjust how many players in the group are required to agree to kick anyone. I'm tempted to say that everyone in the party (minus the one being kicked) should be required to agree, in order to have the kick be approved. Successive kicks to new members of the party can be controlled, with limitations on how many kicks you are even allowed to do in a given dungeon. Furthermore, no kicks during combat. No kicks during cutscenes. No kicking anyone after the final boss, or possibly during any looting window they haven't already rolled on. The particulars can probably be worked out by people who are smarter than I, but the point is a Vote to Kick feature can be installed smartly, in a way that discourages abuse.
The fact that you can imagine some rare scenarios in which an organized group of trolls could intentionally go out of their way to cause some mischief, is kind of petty. The overall impact of this feature would be a vast improvement, considering how easy/common it is for a single player to completely ruin the run for everybody in the group.
As I said, you can install limitations and safeguards into the Vote to Kick interface. If this is a player's first time in the dungeon, he can't be kicked during a cutscene. Heck, maybe new players can't be kicked at all. You can only be "new" to a dungeon once. Also, there are bonuses for running a dungeon with someone who is there for the first time. If those bonuses need to be increased, then fine. There are a million things they can do, and ways to limit kicks. Instead of using your imagination to make up worst-case scenarios, try using it to imagine the game devs are not total idiots and won't just throw features in willy-nilly without forethought.
I could just as easily say that everyone who is against Vote to Kick is a troll who is trying to ruin people's dungeons or AFK leech in Castrum. See how presumptuous and inane that is?
We already have people who are using macros, autorun, or other methods to bypass auto-logout. And how long does somebody have to be "AFK" in a dungeon, in order to be kicked out? What if you're running a dungeon, and you say "Guys, I have to take care of something, can we take a break for 5 minutes?" Doesn't seem at all unreasonable to me. Okay, so how long is the AFK timer in dungeons? 5 minutes? 10 minutes? Do you seriously want Duty Finder people stuck with some AFK troll for 5-10 minutes? And that's assuming they actually are away from their keyboard, and can't simply take one step forward or click their mouse on something to not be "AFK" anymore, just to screw with people.
How would you know? Any game that has Vote to Kick, by definition, there won't be any AFK players in dungeons.
Uh huh...? And how about the weeks, months, years that followed? There may or may not be a rush of trolls trying to abuse Vote to Kick at first, just for the novelty of it -- or just to "prove" how right they were that Vote to Kick was a bad idea. But in the long run, the benefits far outweight the costs.
I played WoW for years, and Vote to Kick was an invaluable tool for getting rid of problem individuals. Without it, DF would have been a haven for trolls, the way this game is now.
Since when do you people put so much faith in forum stories, anyway? You clearly don't believe all the threads about jerks and AFKs in dungeons, or don't think it's a real problem. And yet, if it's a post saying Vote to Kick is bad, you believe in it 100%. I have seen posts about anything and everything, on boths sides of every issue possible. What does that have to do with anything?