If this was true I'm sure it would have caught on by now...
If this was true I'm sure it would have caught on by now...

Sadly the NA community is a bit more close minded when the time comes to trying new things that break the meta unlike other regional communities.
--------------------- As to the DRG ---------
The exp does start to fall off once you past the 5 level higher then the mob point and sadly since no level 60+ mobs that I have seen >< the rate does drop to the steady 300+k/hr
=============================================================
As to the "Biggest Liar", "Entire" comment, I did not know he knew every player on the server and their thought - ~Doctor.
1-40 takes no time at all doing whatever you want. You cannot beat 40-50 with a full party teleporting from NT to MD and catching all the fates. The most downtime you will have in between fates is 2 minutes, and if you have people posted in both zones to call out where the fates are + AoE to tag mobs...there is no beating it.

If i'm not mistaken the japanese did something like this during the first couple of days of early access and had several 50s by the end of early access. Though it was second hand information when i first read about it so make of that what you will.
So for the FATE HUB part...
Does that mean only do FATE around the nearby area where you are mob grinding, or do you do every FATE that pops in the zone?
I'm gonna guess that moving around too much for every FATE in the zone wouldn't be effective, just making sure tho.

Yeah the place where u grind has the fate the spawns right on top of the mobs so you just grind that for additional experience.
Congratulations, you found something more boring than fate grinding! Grinding trash mobs that pose zero threat and have no special attacks and die in 2 seconds.Find a good balance group with a healer and a tank and the rest high DD sources -
- find a good hub location for fates in addition to large quantities of mobs at least 5 levels higher then
Chain EXP grind like in FFXI - In the processing plant you can make about
300-375k exp/hr an addition to the fate hub there an extra 100k exp you can reach level 50 in 3-5hours with a great party. I will be posting other hub locations and their exp rates but there are places where you can get 1-20 in 2hours 20-30 2hours 30-40 4hours. 40-50 3-5hours.
Actually, if you choose mobs that are high enough level (i.e. actually challenge yourselves) there is work involved to maintain fast chains, and they won't be dropping in 2 seconds. There is also no downtime, unlike FATE's, so you're not going to spend 75% of your time staring at the map waiting for them to pop.
With a good group you should be constantly busy.
Aside from that I'm not sure what you hoped to achieve by picking on someone else's play style.
Last edited by blowfin; 09-20-2013 at 03:12 PM.
He isn't wrong if you kill a mob 4+ levels higher than you, you tend to get a huge experience amount before bonuses applied. My FC already decided the best power level method would be to pull a group, lowbie aoe them, then aoe them dead with the highbie.
Likewise in 1.0 a good leveling method was exactly what the Doctor is posting about and I know it works in 2.0, it is just a matter of finding good spots and a good party. Even if you don't maintain chain fully it still stays better than fate grinding in most areas.

OP is not lying
it's exp party chain kill
here's a full guide how to do it
http://erals.guildwork.com/forum/thr...p-party-reborn
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







