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  1. #1
    Player
    Munba's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60

    Special mobs and NPCs controlled by 'GM'

    I had always this feature in mind for long time and the event in Uldah in which that GM controlled the Arcanist npc and spoke in a rp manner, could open a large variety of possibilities.

    GMs (gms, community reps, devs, etc.) could control some special monsters or NMs sometimes and randomly (without previous warnings). It could become a sort of pvp in which we have to combat with a monster that have a real strategy in mind and not with a script. Like a Dragon that appears in the sky sometimes and roams around, not in a definite pattern but it (gm) goes where it wants. Attacks villages or hubs.. or simply some unlucky travellers. Obviously players can attack it and kill it (i can see great rewards here ). So as other kind of special creatures.

    In the same manner, controlling NPCs. It could appear a special Merchant that travels, with a carriage maybe, for a limited amount of time, from a city to another (different path every time). Or a Bard who plays music or tells stories in a city (everytime different.. and maybe he could put buff on you if you give him some money lol). And, like we saw, for world events.

    And so on.. infinite possibilities. :0 Everytime you log in, you could be surprised by something.. (and also gms could have great fun to do this!)

    What do you think about it?
    (57)
    Last edited by Munba; 05-04-2011 at 04:10 PM.

  2. #2
    Player
    Evangelus's Avatar
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    Mar 2011
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    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    nice idea, i love it !

    player vs GM !

    BUT GM must be monster and not some "human style".

    HEY Bayohne !! Come and fight us ! è_é
    (5)
    Last edited by Evangelus; 05-03-2011 at 10:21 PM.
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
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  3. #3
    Player
    Munba's Avatar
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    Mar 2011
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    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Evangelus View Post
    HEY Bayohne !! Come and fight us ! è_é
    Lol it could open so much interactivity/challenge between players and 'them'.
    (4)

  4. #4
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I made this suggestion back on Eorzeapedia like a year ago and everyone shot it down :/

    Basically the idea would be if a certain group of players continued to monopolize a specific NM instead of the GM's just kicking them out of the area to let others have a chance they could take control of the monster and it would take on a "Pre-Rage" status where they are not fully raged but are more powerful and the GM controls how it acts. Thrashing healers instead of wailing on tanks, etc.
    (3)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #5
    Player
    Coombah's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    I like the idea , would make the world seem more alive.. 1 like for you OP ^^
    (3)

  6. #6
    I want that job.....hey Bayohne may I be your apprentice?
    (2)

  7. #7
    Player

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    Mar 2011
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    インドネシア語
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    How many servers do we have again? It is a pretty good idea but i dont think it is do-able from SE's stand point, you need GMs for all server's NMs, This idea needs alot of human resources.
    (2)

  8. #8
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    it'd be nice but you have to remember, you got to pay someone to do this, if GM's playing the game, they are not doing their job, and if this is their job, who is going to do what they are originally ment for!

    Even if you had it as an event, the GM's would be overpowered by the fact they're not random. If I was a GM and incontrol of something; your provoke wouldnt work, enmity would mean nothing I'd go for the mage first lol and I'd gain like 3000 tp and knock out 3 skills on a mage, flooring them, do same on rest. I'd do stun skills when I see magics being casted or whatever, dispel(if i had it) like nuts, paralyze/slow skills all time (if i had it) and so on.

    It could only be fun if the GM was to be dumbed down (eg not act like how i would) and just acted like a mob, but then that'd be pointless because thats no different than a normal nm mob...

    I'm not shooting down the idea I just think its very difficult. I've seen it happen though, on Aion release in the Arena you used to be able to fight a GM if they showed up and group them but they were way overpowered and ment nothing and eventually it stopped (as this was somethings GM's just did, like the RMT nuking they did, it wasnt something NCSoft said to do).

    In an MMO such as Firefall this could be better because of its FPS type style. And they've already done players vs developers pvp's.
    (2)

  9. #9
    Player
    Kallera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by viion View Post
    it'd be nice but you have to remember, you got to pay someone to do this, if GM's playing the game, they are not doing their job, and if this is their job, who is going to do what they are originally ment for!

    Even if you had it as an event, the GM's would be overpowered by the fact they're not random. If I was a GM and incontrol of something; your provoke wouldnt work, enmity would mean nothing I'd go for the mage first lol and I'd gain like 3000 tp and knock out 3 skills on a mage, flooring them, do same on rest. I'd do stun skills when I see magics being casted or whatever, dispel(if i had it) like nuts, paralyze/slow skills all time (if i had it) and so on.

    It could only be fun if the GM was to be dumbed down (eg not act like how i would) and just acted like a mob, but then that'd be pointless because thats no different than a normal nm mob...

    I'm not shooting down the idea I just think its very difficult. I've seen it happen though, on Aion release in the Arena you used to be able to fight a GM if they showed up and group them but they were way overpowered and ment nothing and eventually it stopped (as this was somethings GM's just did, like the RMT nuking they did, it wasnt something NCSoft said to do).

    In an MMO such as Firefall this could be better because of its FPS type style. And they've already done players vs developers pvp's.

    You're worried that if the GM is hosting an event, who will be there to do his job? Hosting events is part of the GM's job! its not like there only one GM per server on duty!

    I fail to see how "difficult" doesn't result in "fun", People remember the hard to kill event mobs, such as the Christmas trees of ffxi or the samurai armors. In everquest, random GM events used to pop up all the time. People having been asking for harder mobs constantly. and Even your strategy(Which may not even exist depending on the mob you are controlling) isn't unbeatable.
    (4)

  10. #10
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Also the GM's that would be doing this would be the Community Rep/Senior GM's not the low level peons
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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