Quote Originally Posted by CursedCoffee View Post
DPS Averages
Gear: Relic +1, Full Darklight, AK appropriate secondary ring.

Ideal Conditions: SMN(350) MNK(295) LNC(280) *BLM(270) **BRD(180-220)

Realistic Conditions: MNK(235) SMN(210) *BLM(200) LNC(190) **BRD(180-220)

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I believe those parses are incorrect. Summoner's DPS wont drop that much if they have to move as their main component of DPS are DoTs. This is probably using a version of the parser where they were recording ruin damage as DoT damage and applying the damage on each tick, thus inflating summoner DPS by alot during stationary fights.

On the other hand, in realistic conditions, monk's DPS would drop more than dragoon's, as most bosses in the end-game has invincibility phases, causing them to drop their buffs.